using CtrEditor.Convertidores; using CtrEditor.Siemens; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using CtrEditor.Simulacion; using Newtonsoft.Json; namespace CtrEditor.ObjetosSim { /// /// Interaction logic for ucVMmotorSim.xaml /// /// public class osVMmotorSim : osBase, IosBase { // Otros datos y métodos relevantes para la simulación private string _nombre = NombreClase(); private float _tamano; private float _left; private float _top; private int _numeroMotor; private float _ratio; private float _velocidad; private bool _encendido; private float _rampaSegundos; private float _maxHz; private ImageSource _imageSource; private VMSimMotor motState = new VMSimMotor(); public static string NombreClase() { return "VetroMeccanica Motor"; } [Hidden] [JsonIgnore] public ImageSource ImageSource { get { return _imageSource; } set { _imageSource = value; OnPropertyChanged(nameof(ImageSource)); } } public float Tamano { get => _tamano; set { _tamano = value; OnPropertyChanged(nameof(Tamano)); } } public float MaxRatedHz { get => _maxHz; set { _maxHz = value; OnPropertyChanged(nameof(Tamano)); } } public float TiempoRampa { get => _rampaSegundos; set { if (value < 0.1f) value = 0.1f; _rampaSegundos = value; OnPropertyChanged(nameof(Tamano)); } } public bool Encendido { get => _encendido; set { _encendido = value; OnPropertyChanged(nameof(Encendido)); } } public int PLC_NumeroMotor { get => _numeroMotor; set { _numeroMotor = value; OnPropertyChanged(nameof(PLC_NumeroMotor)); } } public override float Left { get => _left; set { _left = value; CanvasSetLeftinMeter(value); OnPropertyChanged(nameof(Left)); } } public override float Top { get => _top; set { _top = value; CanvasSetTopinMeter(value); OnPropertyChanged(nameof(Top)); } } public override string Nombre { get => _nombre; set { if (_nombre != value) { _nombre = value; OnPropertyChanged(nameof(Nombre)); } } } public float Ratio { get => _ratio; set { _ratio = value; OnPropertyChanged(nameof(Ratio)); } } public float Velocidad { get => _velocidad; set { _velocidad = value; if (value > 0) ImageSource = ImageFromPath("/imagenes/motorVerde.png"); else ImageSource = ImageFromPath("/imagenes/motorNegro.png"); OnPropertyChanged(nameof(Velocidad)); } } public osVMmotorSim() { Tamano = 0.30f; PLC_NumeroMotor = 31; MaxRatedHz = 100; TiempoRampa = 3; ImageSource = ImageFromPath("/imagenes/motor2.png"); } public override void UpdateGeometryStart() { // Se llama antes de la simulacion } public override void UpdateGeometryStep() { } public override void UpdatePLC(PLCModel plc, int elapsedMilliseconds) { motState.UpdatePLC(plc,PLC_NumeroMotor,Encendido, elapsedMilliseconds); Velocidad = motState.STATUS_VFD_ACT_Speed_Hz / 10; } public override void UpdateControl(int elapsedMilliseconds) { // Calculamos la velocidad motState.UpdateSpeed(MaxRatedHz,TiempoRampa, elapsedMilliseconds); } public override void ucLoaded() { // El UserControl ya se ha cargado y podemos obtener las coordenadas para // crear el objeto de simulacion ActualizarLeftTop(); } public override void ucUnLoaded() { // El UserControl se esta eliminando // eliminar el objeto de simulacion } } public partial class ucVMmotorSim : UserControl, IDataContainer { public osBase? Datos { get; set; } public ucVMmotorSim() { InitializeComponent(); this.Loaded += OnLoaded; this.Unloaded += OnUnloaded; } private void OnLoaded(object sender, RoutedEventArgs e) { Datos?.ucLoaded(); } private void OnUnloaded(object sender, RoutedEventArgs e) { Datos?.ucUnLoaded(); } public void Resize(float width, float height) { } public void Move(float LeftPixels, float TopPixels) { if (Datos != null) { Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels); Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels); } } public void Rotate(float Angle) { } public void Highlight(bool State) { } public int ZIndex() { return 10; } } public class VMSimMotor { public bool _STATUS_VFD_Ready; public float STATUS_VFD_ACT_Speed_Hz; public bool Motor_Running; public bool STATUS_VFD_Trip; public bool STATUS_VFD_Warning; public bool STATUS_VFD_Coasting; public bool OUT_Run; public bool OUT_Stop; public bool OUT_Reversal; public float OUT_OUT_VFD_REQ_Speed_Hz; public void UpdatePLC(PLCModel plc, int NumeroMotor, bool Encendido, int elapsedMilliseconds) { var index = 0; switch (NumeroMotor) { case < 100: index = (int)NumeroMotor - 30 + 300; break; } OUT_Run = plc.LeerTagBool($"\"DB MotorSimulate\".Motors[{index}].OUT.Run"); OUT_Reversal = plc.LeerTagBool($"\"DB MotorSimulate\".Motors[{index}].OUT.\"Reversal Direction\""); OUT_OUT_VFD_REQ_Speed_Hz = (float)plc.LeerTagInt16($"\"DB MotorSimulate\".Motors[{index}].OUT.OUT_VFD_REQ_Speed_Hz"); if (Encendido) { _STATUS_VFD_Ready = true; Motor_Running = true; STATUS_VFD_Trip = false; STATUS_VFD_Warning = false; STATUS_VFD_Coasting = false; } else { _STATUS_VFD_Ready = false; Motor_Running = false; STATUS_VFD_Trip = true; STATUS_VFD_Warning = false; STATUS_VFD_Coasting = false; } plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Ready", _STATUS_VFD_Ready); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].Motor_Running", Motor_Running); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Trip", STATUS_VFD_Trip); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Warning", STATUS_VFD_Warning); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Coasting", STATUS_VFD_Coasting); plc.EscribirTagInt16($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_ACT_Speed_Hz", (int)STATUS_VFD_ACT_Speed_Hz); } private float CalcSpeedRamp(float MaxRatedHz, float TiempoRampa, float actual, float expected, int elapsedMilliseconds) { float hzIncrementsRamp = (MaxRatedHz * 10) / (TiempoRampa * (1000.0f / elapsedMilliseconds)); float delta = expected - actual; // Conrtolar si la diferencia no es mayor de lo que falta if (Math.Abs(hzIncrementsRamp) > Math.Abs(delta)) hzIncrementsRamp = Math.Abs(delta); if (delta < 0) return -hzIncrementsRamp; else return hzIncrementsRamp; } public void UpdateSpeed(float MaxRatedHz, float TiempoRampa, int elapsedMilliseconds) { // Calculamos la velocidad STATUS_VFD_ACT_Speed_Hz += CalcSpeedRamp(MaxRatedHz, TiempoRampa, STATUS_VFD_ACT_Speed_Hz, OUT_OUT_VFD_REQ_Speed_Hz, elapsedMilliseconds); } } }