using CtrEditor.Convertidores; using CtrEditor.Siemens; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace CtrEditor.ObjetosSim { /// /// Interaction logic for ucBoton.xaml /// public class osBoton : osBase { // Otros datos y métodos relevantes para la simulación private string _nombre = "Boton"; private float _tamano; private float _left; private float _top; private bool _estado; private string _tag; private Brush _color; private Brush _colorButton; public Brush Color { get => _color; set { _color = value; OnPropertyChanged(nameof(Color)); } } [Hidden] public Brush ColorButton { get => _colorButton; set { _colorButton = value; OnPropertyChanged(nameof(ColorButton)); } } public override float Left { get => _left; set { _left = value; CanvasSetLeftinMeter(value); OnPropertyChanged(nameof(Left)); } } public override float Top { get => _top; set { _top = value; CanvasSetTopinMeter(value); OnPropertyChanged(nameof(Top)); } } public float Tamano { get => _tamano; set { _tamano = value; OnPropertyChanged(nameof(Tamano)); } } public bool Estado { get => _estado; set { _estado = value; if (value) ColorButton = Brushes.LightGreen; else ColorButton = Color; OnPropertyChanged(nameof(Estado)); } } public override string Nombre { get => _nombre; set { if (_nombre != value) { _nombre = value; OnPropertyChanged(nameof(Nombre)); } } } public string Tag { get => _tag; set { if (_tag != value) { _tag = value; OnPropertyChanged(nameof(Tag)); } } } public void ButtonDownCommand() { Estado = true; } public void ButtonUpCommand() { Estado = false; } public osBoton() { Tamano = 0.30f; Estado = false; Tag = "M50.0"; // Set initial color Color = Brushes.LightBlue; } public override void UpdateGeometryStart() { // Se llama antes de la simulacion } public override void UpdateGeometryStep() { } public override void UpdatePLC(PLCModel plc, int elapsedMilliseconds) { plc.EscribirTagBool(_tag, Estado); } public override void UpdateControl(int elapsedMilliseconds) { } public override void ucLoaded() { // El UserControl ya se ha cargado y podemos obtener las coordenadas para // crear el objeto de simulacion ActualizarLeftTop(); } public override void ucUnLoaded() { // El UserControl se esta eliminando // eliminar el objeto de simulacion } } public partial class ucBoton : UserControl, IDataContainer { public osBase? Datos { get; set; } public ucBoton() { InitializeComponent(); this.DataContextChanged += OnDataContextChanged; this.Loaded += OnLoaded; this.Unloaded += OnUnloaded; } private void OnLoaded(object sender, RoutedEventArgs e) { Datos?.ucLoaded(); } private void OnUnloaded(object sender, RoutedEventArgs e) { Datos?.ucUnLoaded(); } private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { Datos = e.NewValue as osBase; } private void Ellipse_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (Datos is osBoton osBotonData) { osBotonData.ButtonDownCommand(); e.Handled = true; // Evita que el evento se propague } } private void Ellipse_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { if (Datos is osBoton osBotonData) { osBotonData.ButtonUpCommand(); e.Handled = true; // Evita que el evento se propague } } public void Resize(float width, float height) { } public void Move(float LeftPixels, float TopPixels) { if (Datos != null) { Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels); Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels); } } public void Rotate(float Angle) { } public void Highlight(bool State) { } public int ZIndex() { return 10; } } }