using CommunityToolkit.Mvvm.ComponentModel; using CtrEditor.FuncionesBase; using LibS7Adv; using Newtonsoft.Json; using System.Diagnostics; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace CtrEditor.ObjetosSim { /// /// Interaction logic for ucVMmotorSim.xaml /// /// public partial class osVMmotorSim : osBase, IosBase { // Otros datos y métodos relevantes para la simulación private VMSimMotor motState = new VMSimMotor(); public static string NombreClase() { return "VetroMeccanica Motor"; } private string nombre = NombreClase(); public override string Nombre { get => nombre; set => SetProperty(ref nombre, value); } [JsonIgnore] [ObservableProperty] public ImageSource imageSource_oculta; [ObservableProperty] public float tamano; public override void OnResize(float Delta_Width, float Delta_Height) { Tamano += Delta_Width + Delta_Height; } [ObservableProperty] public float refresh_Time_ms; [ObservableProperty] public float proporcional_Speed; [ObservableProperty] public float max_Speed_for_Ramp; [ObservableProperty] bool vFD_Trip_NC; [ObservableProperty] public float tiempoRampa; partial void OnTiempoRampaChanged(float value) { if (value < 0.1f) value = 0.1f; tiempoRampa = value; } [ObservableProperty] bool encendido; [ObservableProperty] int pLC_NumeroMotor; partial void OnPLC_NumeroMotorChanged(int value) { if (PLC_DB_Motor == 0) { PLC_DB_Motor = PLC_NumeroMotor - 30 + 300; } } [ObservableProperty] int pLC_DB_Motor; [ObservableProperty] public float ratio; [ObservableProperty] public float velocidad; [ObservableProperty] public bool sentido_contrario; partial void OnVelocidadChanged(float value) { if (value > 0) ImageSource_oculta = ImageFromPath("/imagenes/motorVerde.png"); else ImageSource_oculta = ImageFromPath("/imagenes/motorNegro.png"); } public osVMmotorSim() { Tamano = 0.30f; PLC_NumeroMotor = 31; Proporcional_Speed = 100; Max_Speed_for_Ramp = 100; TiempoRampa = 3; ImageSource_oculta = ImageFromPath("/imagenes/motor2.png"); Refresh_Time_ms = 500; } public override void UpdateGeometryStart() { // Se llama antes de la simulacion } [JsonIgnore] private float elapsedTimeAccumulator = 0; public override void UpdatePLC(PLCViewModel plc, int TotalMilliseconds) { elapsedTimeAccumulator += TotalMilliseconds; float randomFactor = (float)(new Random().NextDouble() * 0.1); // 10% random factor float adjustedRefreshTime = Refresh_Time_ms * (1 + randomFactor); if (elapsedTimeAccumulator >= adjustedRefreshTime) { motState.UpdatePLC(plc, this, TotalMilliseconds); elapsedTimeAccumulator = 0; } Velocidad = (Proporcional_Speed / 100) * (motState.STATUS_VFD_ACT_Speed_Hz / 10); Sentido_contrario = motState.OUT_Reversal; } public override void UpdateControl(int TotalMilliseconds) { // Calculamos la velocidad motState.UpdateSpeed(Max_Speed_for_Ramp, TiempoRampa, TotalMilliseconds); } public override void ucLoaded() { // El UserControl ya se ha cargado y podemos obtener las coordenadas para // crear el objeto de simulacion base.ucLoaded(); OnVelocidadChanged(Velocidad); } } public partial class ucVMmotorSim : UserControl, IDataContainer { public osBase? Datos { get; set; } public int zIndex_fromFrames { get; set; } public ucVMmotorSim() { InitializeComponent(); this.Loaded += OnLoaded; this.Unloaded += OnUnloaded; } private void OnLoaded(object sender, RoutedEventArgs e) { Datos?.ucLoaded(); } private void OnUnloaded(object sender, RoutedEventArgs e) { Datos?.ucUnLoaded(); } public void Highlight(bool State) { } public ZIndexEnum ZIndex_Base() { return ZIndexEnum.Estaticos; } } public class VMSimMotor { public bool _STATUS_VFD_Ready; public float STATUS_VFD_ACT_Speed_Hz; public bool Motor_Running; public bool STATUS_VFD_Trip; public bool STATUS_VFD_Warning; public bool STATUS_VFD_Coasting; public bool OUT_Run; public bool OUT_Stop; public bool OUT_Reversal; public float OUT_OUT_VFD_REQ_Speed_Hz; public void UpdatePLC(PLCViewModel plc, osVMmotorSim Data, int TotalMilliseconds) { var DB_Motor = Data.PLC_DB_Motor; if (DB_Motor == 0) return; // Read ControlWord in one operation int controlWord = plc.LeerTagDInt($"\"DB MotorSimulate\".Motors[{DB_Motor}].ControlWord") ?? 0; var control = VMMotorBitPacker.UnpackControlWord(controlWord); // Update local state from ControlWord OUT_Run = control.run; OUT_Stop = control.stop; OUT_Reversal = control.reversal; OUT_OUT_VFD_REQ_Speed_Hz = control.reqSpeedHz; // Update motor state based on enable status if (Data.Encendido) { _STATUS_VFD_Ready = true; Motor_Running = OUT_Run && !OUT_Stop; STATUS_VFD_Trip = false; STATUS_VFD_Warning = false; STATUS_VFD_Coasting = false; } else { _STATUS_VFD_Ready = false; Motor_Running = false; STATUS_VFD_Trip = true; STATUS_VFD_Warning = false; STATUS_VFD_Coasting = false; } if (Data.VFD_Trip_NC) STATUS_VFD_Trip = !STATUS_VFD_Trip; // Pack all status bits and speed into StatusWord int statusWord = VMMotorBitPacker.PackStatusWord( _STATUS_VFD_Ready, Motor_Running, STATUS_VFD_Trip, STATUS_VFD_Warning, STATUS_VFD_Coasting, (short)STATUS_VFD_ACT_Speed_Hz ); // Write StatusWord in one operation plc.EscribirTagDInt($"\"DB MotorSimulate\".Motors[{DB_Motor}].StatusWord", statusWord); } private float CalcSpeedRamp(float max_Speed_for_Ramp, float TiempoRampa, float actual, float expected, int TotalMilliseconds) { float hzIncrementsRamp = (max_Speed_for_Ramp * 10) / (TiempoRampa * (1000.0f / TotalMilliseconds)); float delta = expected - actual; // Conrtolar si la diferencia no es mayor de lo que falta if (Math.Abs(hzIncrementsRamp) > Math.Abs(delta)) hzIncrementsRamp = Math.Abs(delta); if (delta < 0) return -hzIncrementsRamp; else return hzIncrementsRamp; } public void UpdateSpeed(float max_Speed_for_Ramp, float TiempoRampa, int TotalMilliseconds) { // Calculamos la velocidad STATUS_VFD_ACT_Speed_Hz += CalcSpeedRamp(max_Speed_for_Ramp, TiempoRampa, STATUS_VFD_ACT_Speed_Hz, OUT_OUT_VFD_REQ_Speed_Hz, TotalMilliseconds); } } }