using LibS7Adv; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using Newtonsoft.Json; using CommunityToolkit.Mvvm.ComponentModel; namespace CtrEditor.ObjetosSim { /// /// Interaction logic for ucVMmotorSim.xaml /// /// public partial class osVMmotorSim : osBase, IosBase { // Otros datos y métodos relevantes para la simulación private VMSimMotor motState = new VMSimMotor(); public static string NombreClase() { return "VetroMeccanica Motor"; } private string nombre = NombreClase(); public override string Nombre { get => nombre; set => SetProperty(ref nombre, value); } [JsonIgnore] [ObservableProperty] public ImageSource imageSource_oculta; [ObservableProperty] public float angulo; [ObservableProperty] public float tamano; [ObservableProperty] public float proporcionalSpeed; [ObservableProperty] public float max_Speed_for_Ramp; [ObservableProperty] bool vFD_Trip_NC; [ObservableProperty] public float tiempoRampa; partial void OnTiempoRampaChanged(float value) { if (value < 0.1f) value = 0.1f; tiempoRampa = value; } [ObservableProperty] bool encendido; [ObservableProperty] int pLC_NumeroMotor; partial void OnPLC_NumeroMotorChanged(int value) { if (PLC_DB_Motor==0) { PLC_DB_Motor = PLC_NumeroMotor - 30 + 300; } } [ObservableProperty] int pLC_DB_Motor; [ObservableProperty] public float ratio; [ObservableProperty] public float velocidad; partial void OnVelocidadChanged(float value) { if (value > 0) ImageSource_oculta = ImageFromPath("/imagenes/motorVerde.png"); else ImageSource_oculta = ImageFromPath("/imagenes/motorNegro.png"); } public osVMmotorSim() { Tamano = 0.30f; PLC_NumeroMotor = 31; ProporcionalSpeed = 100; Max_Speed_for_Ramp = 100; TiempoRampa = 3; ImageSource_oculta = ImageFromPath("/imagenes/motor2.png"); } public override void UpdateGeometryStart() { // Se llama antes de la simulacion } public override void UpdatePLC(PLCViewModel plc, int elapsedMilliseconds) { motState.UpdatePLC(plc, this, elapsedMilliseconds); Velocidad = (ProporcionalSpeed / 100) * (motState.STATUS_VFD_ACT_Speed_Hz / 10); } public override void UpdateControl(int elapsedMilliseconds) { // Calculamos la velocidad motState.UpdateSpeed(Max_Speed_for_Ramp, TiempoRampa, elapsedMilliseconds); } public override void ucLoaded() { // El UserControl ya se ha cargado y podemos obtener las coordenadas para // crear el objeto de simulacion base.ucLoaded(); OnVelocidadChanged(Velocidad); } } public partial class ucVMmotorSim : UserControl, IDataContainer { public osBase? Datos { get; set; } public ucVMmotorSim() { InitializeComponent(); this.Loaded += OnLoaded; this.Unloaded += OnUnloaded; } private void OnLoaded(object sender, RoutedEventArgs e) { Datos?.ucLoaded(); } private void OnUnloaded(object sender, RoutedEventArgs e) { Datos?.ucUnLoaded(); } public void Resize(float width, float height) { if (Datos != null) if (Datos is osVMmotorSim datos) { datos.Tamano += PixelToMeter.Instance.calc.PixelsToMeters( width + height); } } public void Move(float LeftPixels, float TopPixels) { if (Datos != null) { Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels); Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels); } } public void Rotate(float Angle) { if (Datos != null) if (Datos is osVMmotorSim datos) datos.Angulo += Angle; } public void Highlight(bool State) { } public int ZIndex() { return 10; } } public class VMSimMotor { public bool _STATUS_VFD_Ready; public float STATUS_VFD_ACT_Speed_Hz; public bool Motor_Running; public bool STATUS_VFD_Trip; public bool STATUS_VFD_Warning; public bool STATUS_VFD_Coasting; public bool OUT_Run; public bool OUT_Stop; public bool OUT_Reversal; public float OUT_OUT_VFD_REQ_Speed_Hz; public void UpdatePLC(PLCViewModel plc, osVMmotorSim Data, int elapsedMilliseconds) { var DB_Motor = Data.PLC_DB_Motor; if (DB_Motor == 0) return; OUT_Run = plc.LeerTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].OUT.Run"); OUT_Reversal = plc.LeerTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].OUT.\"Reversal Direction\""); OUT_OUT_VFD_REQ_Speed_Hz = (float)plc.LeerTagInt16($"\"DB MotorSimulate\".Motors[{DB_Motor}].OUT.OUT_VFD_REQ_Speed_Hz"); if (Data.Encendido) { _STATUS_VFD_Ready = true; Motor_Running = true; STATUS_VFD_Trip = false; STATUS_VFD_Warning = false; STATUS_VFD_Coasting = false; } else { _STATUS_VFD_Ready = false; Motor_Running = false; STATUS_VFD_Trip = true; STATUS_VFD_Warning = false; STATUS_VFD_Coasting = false; } if (Data.VFD_Trip_NC) STATUS_VFD_Trip = !STATUS_VFD_Trip; plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].STATUS_VFD_Ready", _STATUS_VFD_Ready); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].Motor_Running", Motor_Running); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].STATUS_VFD_Trip", STATUS_VFD_Trip); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].STATUS_VFD_Warning", STATUS_VFD_Warning); plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{DB_Motor}].STATUS_VFD_Coasting", STATUS_VFD_Coasting); plc.EscribirTagInt16($"\"DB MotorSimulate\".Motors[{DB_Motor}].STATUS_VFD_ACT_Speed_Hz", (int)STATUS_VFD_ACT_Speed_Hz); } private float CalcSpeedRamp(float max_Speed_for_Ramp, float TiempoRampa, float actual, float expected, int elapsedMilliseconds) { float hzIncrementsRamp = (max_Speed_for_Ramp * 10) / (TiempoRampa * (1000.0f / elapsedMilliseconds)); float delta = expected - actual; // Conrtolar si la diferencia no es mayor de lo que falta if (Math.Abs(hzIncrementsRamp) > Math.Abs(delta)) hzIncrementsRamp = Math.Abs(delta); if (delta < 0) return -hzIncrementsRamp; else return hzIncrementsRamp; } public void UpdateSpeed(float max_Speed_for_Ramp, float TiempoRampa, int elapsedMilliseconds) { // Calculamos la velocidad STATUS_VFD_ACT_Speed_Hz += CalcSpeedRamp(max_Speed_for_Ramp, TiempoRampa, STATUS_VFD_ACT_Speed_Hz, OUT_OUT_VFD_REQ_Speed_Hz, elapsedMilliseconds); } } }