109 lines
3.2 KiB
C#
109 lines
3.2 KiB
C#
using System;
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using System.IO;
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using Newtonsoft.Json;
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using System.Diagnostics;
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namespace GTPCorrgir
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{
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public class UserSettings
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{
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private static readonly string SettingsPath =
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Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "usersettings.json");
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private static UserSettings instance;
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private static readonly object lockObject = new object();
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public class WindowSettings
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{
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public double Left { get; set; }
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public double Top { get; set; }
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public double Width { get; set; }
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public double Height { get; set; }
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public double Opacity { get; set; }
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}
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public class AppearanceSettings
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{
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public string Theme { get; set; } = "Light";
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public int FontSize { get; set; } = 14;
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public string FontFamily { get; set; } = "Segoe UI";
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public int OpacityDelay { get; set; } = 10000; // milisegundos
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}
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public class BehaviorSettings
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{
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public bool AutoSaveHistory { get; set; } = true;
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public bool ShowNotifications { get; set; } = true;
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public int NotificationDuration { get; set; } = 5000; // milisegundos
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public bool AutoCopyToClipboard { get; set; } = true;
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}
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public WindowSettings Window { get; set; }
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public AppearanceSettings Appearance { get; set; }
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public BehaviorSettings Behavior { get; set; }
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// Constructor público con valores por defecto
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public UserSettings()
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{
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Window = new WindowSettings();
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Appearance = new AppearanceSettings();
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Behavior = new BehaviorSettings();
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}
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public static UserSettings Instance
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{
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get
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{
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if (instance == null)
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{
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lock (lockObject)
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{
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instance ??= Load();
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}
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}
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return instance;
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}
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}
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private static UserSettings Load()
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{
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try
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{
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if (File.Exists(SettingsPath))
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{
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string json = File.ReadAllText(SettingsPath);
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var settings = JsonConvert.DeserializeObject<UserSettings>(json);
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if (settings != null)
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{
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return settings;
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}
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}
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Error loading settings: {ex.Message}");
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}
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return new UserSettings();
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}
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public void Save()
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{
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try
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{
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string json = JsonConvert.SerializeObject(this, Formatting.Indented);
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File.WriteAllText(SettingsPath, json);
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Error saving settings: {ex.Message}");
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}
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}
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public void ResetToDefaults()
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{
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Window = new WindowSettings();
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Appearance = new AppearanceSettings();
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Behavior = new BehaviorSettings();
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}
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}
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} |