CtrEditor/ObjetosSim/Estaticos/ucTransporteCurva.xaml.cs

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using System.Windows;
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using System.Windows.Controls;
using CommunityToolkit.Mvvm.ComponentModel;
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using CtrEditor.Convertidores;
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using CtrEditor.Siemens;
using CtrEditor.Simulacion;
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namespace CtrEditor.ObjetosSim
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{
/// <summary>
/// Interaction logic for ucTransporteCurva.xaml
/// </summary>
public partial class osTransporteCurva : osBase, IosBase
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{
private float frictionCoefficient;
private float velMax50hz; // en metros por minuto
private float tiempoRampa;
private bool esMarcha;
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private float _velocidadActual;
private osBase _osMotor = null;
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private simCurve Simulation_TransporteCurva;
public static string NombreClase()
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{
return "Transporte Curva 90";
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}
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private string nombre = "Transporte Curva 90";
public override string Nombre
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{
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get => nombre;
set => SetProperty(ref nombre, value);
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}
[ObservableProperty]
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private float radioExterno;
[ObservableProperty]
private float radioInterno;
[ObservableProperty]
private string motor;
[ObservableProperty]
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[NotifyPropertyChangedFor(nameof(AnguloFinal))]
public float angulo;
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[ObservableProperty]
[NotifyPropertyChangedFor(nameof(AnguloFinal))]
private float arco_en_grados;
[Hidden]
public float AnguloFinal
{
get => Angulo+Arco_en_grados;
}
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public float VelocidadActual
{
get => _velocidadActual;
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set
{
_velocidadActual = value;
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Simulation_TransporteCurva?.SetSpeed(value);
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OnPropertyChanged(nameof(VelocidadActual));
}
}
private void ActualizarGeometrias()
{
if (_visualRepresentation is ucTransporteCurva uc)
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{
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UpdateCurve(Simulation_TransporteCurva, RadioInterno, RadioExterno, Angulo, Angulo+Arco_en_grados);
Simulation_TransporteCurva.Speed = VelocidadActual;
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}
}
public float FrictionCoefficient { get => frictionCoefficient; set => frictionCoefficient = value; }
public float VelMax50hz { get => velMax50hz; set => velMax50hz = value; }
public float TiempoRampa { get => tiempoRampa; set => tiempoRampa = value; }
public bool EsMarcha { get => esMarcha; set => esMarcha = value; }
public osTransporteCurva()
{
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RadioExterno = 1.3f;
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RadioInterno = 1;
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Arco_en_grados = 90;
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}
public override void UpdateGeometryStart()
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{
// Se llama antes de la simulacion
ActualizarGeometrias();
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}
public override void UpdatePLC(PLCModel plc, int elapsedMilliseconds)
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{
if (_osMotor != null)
{
if (_osMotor is osVMmotorSim motor)
VelocidadActual = motor.Velocidad;
}
else
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_osMotor = ObtenerLink(Motor, typeof(osVMmotorSim));
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}
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public override void ucLoaded()
{
// El UserControl ya se ha cargado y podemos obtener las coordenadas para
// crear el objeto de simulacion
ActualizarLeftTop();
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if (_visualRepresentation is ucTransporteCurva uc)
Simulation_TransporteCurva = AddCurve(RadioInterno,RadioExterno, Angulo, Angulo + Arco_en_grados);
// AddCurve(float innerRadius, float outerRadius, float startAngle, float endAngle, Vector2 position)
}
public override void ucUnLoaded()
{
// El UserControl se esta eliminando
// eliminar el objeto de simulacion
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simulationManager?.Remove(Simulation_TransporteCurva);
}
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}
public partial class ucTransporteCurva : UserControl, IDataContainer
{
public osBase? Datos { get; set; }
public ucTransporteCurva()
{
InitializeComponent();
this.Loaded += OnLoaded;
this.Unloaded += OnUnloaded;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
Datos?.ucLoaded();
}
private void OnUnloaded(object sender, RoutedEventArgs e)
{
Datos?.ucUnLoaded();
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}
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public void Resize(float RadioExterno, float RadioInterno)
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{
if (Datos is osTransporteCurva datos)
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{
if (RadioExterno > RadioInterno && RadioExterno > 0 && RadioInterno >= 0)
{
datos.RadioExterno = PixelToMeter.Instance.calc.PixelsToMeters(RadioExterno);
datos.RadioInterno = PixelToMeter.Instance.calc.PixelsToMeters(RadioInterno);
}
}
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}
public void Move(float LeftPixels, float TopPixels)
{
if (Datos != null)
{
Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels);
Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels);
}
}
public void Rotate(float Angle)
{
if (Datos != null)
if (Datos is osTransporteCurva datos)
datos.Angulo = Angle;
}
public void Highlight(bool State) { }
public int ZIndex()
{
return 1;
}
}
}