Refactor hydraulic tank implementation and remove unnecessary UI message boxes
- Updated osHydTank class to simplify properties and remove legacy fields. - Changed properties to focus on essential attributes for hydraulic simulation. - Adjusted CurrentLevel property to ensure it remains within valid bounds. - Removed MessageBox calls in MainViewModel during TSNet integration tests, replacing them with debug logging. - Cleaned up MCPServer by removing screenshot functionality and related methods. - Added direct execution method for TSNet simulation without Python dependency.
This commit is contained in:
parent
baed392d90
commit
c5b980b134
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@ -29,6 +29,7 @@
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- `search_debug_log` → 50-200 tokens (max_lines=3-10)
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- `build_project` → 100-500 tokens (errors only)
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- `execute_python` → 50-500 tokens (depends on script)
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- `execute_tsnet_direct` → ~50 tokens, 3-5 sec (bypasses Python)
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- `python_help` → 100-300 tokens
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- `clear_debug_buffer` → ~20 tokens, instant
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@ -66,8 +67,28 @@
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{"tool": "get_simulation_status", "parameters": {}}
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{"tool": "start_simulation", "parameters": {}}
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{"tool": "stop_simulation", "parameters": {}}
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{"tool": "execute_tsnet_direct", "parameters": {}}
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```
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### TSNet Direct Execution ⚡ **NEW September 2025**
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**Revolutionary bypass of Python mocks for real C# object access:**
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- **Purpose**: Execute TSNet hydraulic simulation directly using real C# objects
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- **Bypass**: Eliminates Python mock objects and validation issues
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- **Speed**: 3-5 seconds (faster than Python-based execution)
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- **Validation**: Uses real tank configurations, not serialized data
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- **Debug**: Enhanced validation logging with detailed value inspection
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```json
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{"tool": "execute_tsnet_direct", "parameters": {}}
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```
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**Key Benefits:**
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- ✅ **Real Objects**: Direct access to C# osHydTank, osHydPump objects
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- ✅ **No Mocks**: Bypasses Python serialization limitations
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- ✅ **Enhanced Debugging**: Detailed validation logs with actual values
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- ✅ **Faster Execution**: Native C# method calls vs Python interop
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- ✅ **Accurate Validation**: Uses real CurrentLevelM, MinLevelM, MaxLevelM values
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### Object Management
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```json
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{"tool": "list_objects", "parameters": {}}
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@ -103,6 +124,14 @@
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{"tool": "get_simulation_status", "parameters": {}}
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```
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### TSNet Development & Testing ⚡ **NEW**
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```json
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{"tool": "get_ctreditor_status", "parameters": {}}
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{"tool": "execute_tsnet_direct", "parameters": {}}
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{"tool": "search_debug_log", "parameters": {"pattern": "VALIDACION ERROR|TSNet Direct|InitialLevelM", "max_lines": 5}}
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{"tool": "get_simulation_status", "parameters": {}}
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```
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### Bug Investigation & Performance Testing
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```json
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{"tool": "get_debug_stats", "parameters": {}}
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@ -266,6 +295,20 @@ Bomba Bomba Hidráulica: MaxFlow establecido a 0,015000 m³/s
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{"tool": "get_debug_stats", "parameters": {}}
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```
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### TSNet Execution Issues ⚡ **NEW September 2025**
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```json
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{"tool": "execute_tsnet_direct", "parameters": {}}
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{"tool": "search_debug_log", "parameters": {"pattern": "VALIDACION ERROR|InitialLevelM|TSNet Direct", "max_lines": 10}}
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{"tool": "search_debug_log", "parameters": {"pattern": "Tanque.*debe estar entre", "max_lines": 5}}
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```
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**TSNet Direct Troubleshooting:**
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- **Validation errors**: Check tank level configurations with detailed debug logs
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- **Real vs Mock data**: `execute_tsnet_direct` uses actual C# objects, not Python mocks
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- **Enhanced debugging**: New validation logs show exact values being compared
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- **Tank configuration**: Logs display CurrentLevelM, MinLevelM, MaxLevelM with precision
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- **Bypass benefits**: Eliminates Python serialization issues and type conversion errors
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**Common CPython Migration Issues & Solutions:**
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- **Script timeout**: Default 30s limit - use shorter scripts or increase timeout
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- **Import errors**: All standard library modules now available (json, os, sys, etc.)
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@ -49,18 +49,28 @@ namespace CtrEditor.HydraulicSimulator.TSNet.Components
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/// </summary>
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public void CaptureConfigurationForSimulation()
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{
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// Debug: Log valores antes de capturar
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System.Diagnostics.Debug.WriteLine($"TSNetTankAdapter: Capturando configuración para {tank.Nombre}");
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System.Diagnostics.Debug.WriteLine($" tank.CurrentLevel: {tank.CurrentLevel}");
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System.Diagnostics.Debug.WriteLine($" tank.MaxLevel: {tank.MaxLevel}");
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System.Diagnostics.Debug.WriteLine($" tank.Diameter: {tank.Diameter}");
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Configuration = new TankConfiguration
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{
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TankId = tankId,
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MinLevelM = tank.MinLevelM,
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MaxLevelM = tank.MaxLevelM,
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InitialLevelM = tank.CurrentLevelM, // Usar CurrentLevelM en lugar de InitialLevelM
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DiameterM = 1.0, // Valor por defecto - no existe DiameterM en osHydTank
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MinLevelM = 0, // Simplificado - no necesitamos nivel mínimo
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MaxLevelM = tank.MaxLevel,
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InitialLevelM = tank.CurrentLevel, // Solo usar CurrentLevel - es lo único que importa
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DiameterM = tank.Diameter,
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TankPressure = tank.TankPressure,
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IsFixedPressure = tank.IsFixedPressure,
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Position = new TankPosition { X = tank.Left, Y = tank.Top },
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CapturedAt = DateTime.Now
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};
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// Debug: Log configuración capturada
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System.Diagnostics.Debug.WriteLine($" Configuration.InitialLevelM: {Configuration.InitialLevelM}");
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System.Diagnostics.Debug.WriteLine($" Configuration.MaxLevelM: {Configuration.MaxLevelM}");
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}
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/// <summary>
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@ -91,7 +101,17 @@ namespace CtrEditor.HydraulicSimulator.TSNet.Components
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errors.Add($"Tanque {TankId}: MaxLevelM debe ser mayor que MinLevelM");
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if (Configuration.InitialLevelM < Configuration.MinLevelM || Configuration.InitialLevelM > Configuration.MaxLevelM)
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errors.Add($"Tanque {TankId}: InitialLevelM debe estar entre MinLevelM y MaxLevelM");
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{
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// Log de depuración detallado
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System.Diagnostics.Debug.WriteLine($"VALIDACION ERROR - Tanque {TankId}:");
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System.Diagnostics.Debug.WriteLine($" InitialLevelM: {Configuration.InitialLevelM}");
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System.Diagnostics.Debug.WriteLine($" MinLevelM: {Configuration.MinLevelM}");
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System.Diagnostics.Debug.WriteLine($" MaxLevelM: {Configuration.MaxLevelM}");
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System.Diagnostics.Debug.WriteLine($" InitialLevelM < MinLevelM: {Configuration.InitialLevelM < Configuration.MinLevelM}");
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System.Diagnostics.Debug.WriteLine($" InitialLevelM > MaxLevelM: {Configuration.InitialLevelM > Configuration.MaxLevelM}");
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errors.Add($"Tanque {TankId}: InitialLevelM ({Configuration.InitialLevelM}) debe estar entre MinLevelM ({Configuration.MinLevelM}) y MaxLevelM ({Configuration.MaxLevelM})");
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}
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if (Configuration.DiameterM <= 0)
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errors.Add($"Tanque {TankId}: DiameterM debe ser mayor que 0");
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@ -133,11 +133,19 @@ namespace CtrEditor.HydraulicSimulator.TSNet
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{
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// Usar configuración real del tanque
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var config = tankAdapter.Configuration;
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// Debug: Log de generación INP
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System.Diagnostics.Debug.WriteLine($"INPGenerator: Generando tanque {node.Name}");
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System.Diagnostics.Debug.WriteLine($" config.InitialLevelM: {config.InitialLevelM}");
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System.Diagnostics.Debug.WriteLine($" config.MaxLevelM: {config.MaxLevelM}");
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System.Diagnostics.Debug.WriteLine($" config.DiameterM: {config.DiameterM}");
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content.AppendLine($" {sanitizedName,-15}\t{elevation.ToString("F2", CultureInfo.InvariantCulture)} \t{config.InitialLevelM.ToString("F2", CultureInfo.InvariantCulture)} \t{config.MinLevelM.ToString("F2", CultureInfo.InvariantCulture)} \t{config.MaxLevelM.ToString("F2", CultureInfo.InvariantCulture)} \t{config.DiameterM.ToString("F2", CultureInfo.InvariantCulture)} \t0 \t");
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}
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else
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{
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// Fallback a valores por defecto si no hay configuración
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System.Diagnostics.Debug.WriteLine($"INPGenerator: WARNING - No se encontró configuración para tanque {node.Name}, usando valores por defecto");
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content.AppendLine($" {sanitizedName,-15}\t{elevation.ToString("F2", CultureInfo.InvariantCulture)} \t1.0 \t0.0 \t2.0 \t1.0 \t0 \t");
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}
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}
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@ -756,15 +756,15 @@ namespace CtrEditor.HydraulicSimulator.TSNet
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{
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var calculatedLevel = tankLevels[originalName];
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Debug.WriteLine($"TSNet: Aplicando NIVEL DINÁMICO calculado a tanque {originalName}: {calculatedLevel:F3} m");
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tank.CurrentLevelM = calculatedLevel;
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Debug.WriteLine($"TSNet: Tanque {originalName} actualizado - Nivel: {tank.CurrentLevelM:F3}m, Fill%: {tank.FillPercentage:F1}%");
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tank.CurrentLevel = calculatedLevel;
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Debug.WriteLine($"TSNet: Tanque {originalName} actualizado - Nivel: {tank.CurrentLevel:F3}m, Fill%: {tank.FillPercentage:F1}%");
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}
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else if (tankLevels.ContainsKey(sanitizedName))
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{
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var calculatedLevel = tankLevels[sanitizedName];
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Debug.WriteLine($"TSNet: Aplicando NIVEL DINÁMICO calculado a tanque {originalName} (usando nombre sanitizado {sanitizedName}): {calculatedLevel:F3} m");
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tank.CurrentLevelM = calculatedLevel;
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Debug.WriteLine($"TSNet: Tanque {originalName} actualizado - Nivel: {tank.CurrentLevelM:F3}m, Fill%: {tank.FillPercentage:F1}%");
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tank.CurrentLevel = calculatedLevel;
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Debug.WriteLine($"TSNet: Tanque {originalName} actualizado - Nivel: {tank.CurrentLevel:F3}m, Fill%: {tank.FillPercentage:F1}%");
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}
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else
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{
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@ -250,10 +250,9 @@ namespace CtrEditor.HydraulicSimulator.Tests
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return new osHydTank
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{
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Nombre = "TankTest",
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CrossSectionalArea = 1.0,
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MaxLevelM = 2.0,
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MinLevelM = 0.0,
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CurrentLevelM = 1.0,
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Diameter = Math.Sqrt(1.0 / Math.PI) * 2, // Diámetro que da área = 1.0
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MaxLevel = 2.0,
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CurrentLevel = 1.0,
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TankPressure = 1.013,
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IsFixedPressure = false
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};
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@ -2287,12 +2287,12 @@ namespace CtrEditor
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try
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{
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Debug.WriteLine("Iniciando prueba de integración TSNet...");
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MessageBox.Show("Prueba TSNet iniciada - revisar Debug console", "TSNet Test", MessageBoxButton.OK, MessageBoxImage.Information);
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// MessageBox eliminado - solo logging a Debug console
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Error en prueba TSNet: {ex.Message}");
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MessageBox.Show($"Error en prueba TSNet: {ex.Message}", "Error TSNet", MessageBoxButton.OK, MessageBoxImage.Error);
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// MessageBox eliminado - solo logging a Debug console
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}
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}
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@ -2329,7 +2329,7 @@ namespace CtrEditor
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{
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var errorMsg = $"Errores de configuración encontrados:\n{string.Join("\n", configErrors)}";
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Debug.WriteLine(errorMsg);
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MessageBox.Show(errorMsg, "Errores de Configuración TSNet", MessageBoxButton.OK, MessageBoxImage.Warning);
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// MessageBox eliminado - solo logging a Debug console
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return;
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}
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@ -2342,13 +2342,12 @@ namespace CtrEditor
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Debug.WriteLine(summary);
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Debug.WriteLine($"=== Simulación TSNet preparada exitosamente ===");
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MessageBox.Show($"Simulación TSNet lista:\n{summary}\n\nTodos los cálculos hidráulicos se realizarán exclusivamente en TSNet.",
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"TSNet Fase 2 - Sin Fallbacks", MessageBoxButton.OK, MessageBoxImage.Information);
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// MessageBox eliminado - solo logging a Debug console
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Error ejecutando simulación TSNet: {ex.Message}");
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MessageBox.Show($"Error ejecutando simulación TSNet: {ex.Message}", "Error TSNet", MessageBoxButton.OK, MessageBoxImage.Error);
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// MessageBox eliminado - solo logging a Debug console
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}
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}
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@ -17,12 +17,11 @@ using LibS7Adv;
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namespace CtrEditor.ObjetosSim
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{
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/// <summary>
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/// Tanque hidráulico simplificado para integración con TSNet
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/// Tanque hidráulico SIMPLIFICADO - solo propiedades esenciales
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/// </summary>
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public partial class osHydTank : osBase, IHydraulicComponent, IHydraulicFlowReceiver, IHydraulicPressureReceiver, IosBase
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{
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public static string NombreCategoria() => "Componentes Hidráulicos";
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public static string NombreClase() => "Tanque Hidráulico";
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// Tipos de fluido disponibles
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@ -32,16 +31,14 @@ namespace CtrEditor.ObjetosSim
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SyrupBrix40 = 1
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}
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// Private Fields básicos para TSNet
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// SOLO campos esenciales
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private double _elevation = 0.0; // m - elevación del fondo del tanque
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private double _initialLevel = 1.0; // m - nivel inicial
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private double _minLevel = 0.0; // m - nivel mínimo
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private double _maxLevel = 2.0; // m - nivel máximo
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private double _diameter = 1.0; // m - diámetro del tanque
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private FluidTypeId _fluidType = FluidTypeId.Water;
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// Estado actual del tanque (desde TSNet)
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private double _currentLevel = 1.0; // m
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// Estado actual del tanque - ÚNICO NIVEL QUE IMPORTA
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private double _currentLevel = 1.0; // m - nivel actual
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private double _currentPressure = 1.013; // bar
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private double _currentFlow = 0.0; // m³/s
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@ -84,8 +81,9 @@ namespace CtrEditor.ObjetosSim
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}
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}
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// Propiedades de configuración del tanque
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[Category("🏗️ Configuración del Tanque")]
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// ===== PROPIEDADES ESENCIALES - SIMPLIFICADAS =====
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[Category("🏗️ Configuración")]
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[DisplayName("Elevación")]
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[Description("Elevación del fondo del tanque (m)")]
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public double Elevation
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@ -100,37 +98,7 @@ namespace CtrEditor.ObjetosSim
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}
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}
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[Category("🏗️ Configuración del Tanque")]
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[DisplayName("Nivel inicial")]
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[Description("Nivel inicial del agua en el tanque (m)")]
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public double InitialLevel
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{
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get => _initialLevel;
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set
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{
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if (SetProperty(ref _initialLevel, Math.Max(0, value)))
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{
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InvalidateHydraulicNetwork();
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}
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}
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}
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[Category("🏗️ Configuración del Tanque")]
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[DisplayName("Nivel mínimo")]
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[Description("Nivel mínimo del tanque (m)")]
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public double MinLevel
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{
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get => _minLevel;
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set
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{
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if (SetProperty(ref _minLevel, Math.Max(0, value)))
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{
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InvalidateHydraulicNetwork();
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}
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}
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}
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[Category("🏗️ Configuración del Tanque")]
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[Category("🏗️ Configuración")]
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[DisplayName("Nivel máximo")]
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[Description("Nivel máximo del tanque (m)")]
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public double MaxLevel
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@ -138,14 +106,23 @@ namespace CtrEditor.ObjetosSim
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get => _maxLevel;
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set
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{
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if (SetProperty(ref _maxLevel, Math.Max(_minLevel + 0.1, value)))
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var newMaxLevel = Math.Max(0.1, value);
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if (SetProperty(ref _maxLevel, newMaxLevel))
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{
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// Si el nivel actual está por encima del nuevo máximo, ajustarlo
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if (_currentLevel > _maxLevel)
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{
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var oldCurrent = _currentLevel;
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_currentLevel = _maxLevel;
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Debug.WriteLine($"⚠️ osHydTank {Nombre}: CurrentLevel ajustado de {oldCurrent} a {_currentLevel} debido a cambio de MaxLevel");
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OnPropertyChanged(nameof(CurrentLevel));
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}
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InvalidateHydraulicNetwork();
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}
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}
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}
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[Category("🏗️ Configuración del Tanque")]
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[Category("🏗️ Configuración")]
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[DisplayName("Diámetro")]
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[Description("Diámetro del tanque (m)")]
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public double Diameter
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@ -193,19 +170,26 @@ namespace CtrEditor.ObjetosSim
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|||
}
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}
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// Estado actual (desde TSNet)
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// ===== ESTADO ACTUAL - SIMPLIFICADO =====
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[Category("📊 Estado Actual")]
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[DisplayName("Nivel actual")]
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[Description("Nivel actual del agua en el tanque (m)")]
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[ReadOnly(true)]
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public double CurrentLevel
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{
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get => _currentLevel;
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private set
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||||
set
|
||||
{
|
||||
if (SetProperty(ref _currentLevel, value))
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// Validación automática: limitar entre 0 y MaxLevel
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var clampedValue = Math.Max(0, Math.Min(_maxLevel, value));
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||||
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if (Math.Abs(value - clampedValue) > 1e-6)
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{
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Debug.WriteLine($"⚠️ osHydTank {Nombre}: CurrentLevel ({value}) ajustado a rango válido [0, {_maxLevel}] → {clampedValue}");
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}
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if (SetProperty(ref _currentLevel, clampedValue))
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{
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// Notificar que las propiedades dependientes también cambiaron
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OnPropertyChanged(nameof(FillPercentage));
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OnPropertyChanged(nameof(CurrentVolume));
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}
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@ -253,112 +237,18 @@ namespace CtrEditor.ObjetosSim
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{
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||||
get
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{
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if (_maxLevel <= _minLevel) return 0;
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||||
return Math.Max(0, Math.Min(100, (_currentLevel - _minLevel) / (_maxLevel - _minLevel) * 100));
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if (_maxLevel <= 0) return 0;
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||||
return Math.Max(0, Math.Min(100, (_currentLevel / _maxLevel) * 100));
|
||||
}
|
||||
}
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||||
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||||
/// <summary>
|
||||
/// Nivel actual en metros (alias para compatibilidad)
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||||
/// </summary>
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||||
[Category("📊 Estado Actual")]
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||||
[DisplayName("Nivel actual (m)")]
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||||
[Description("Nivel actual del líquido en metros")]
|
||||
public double CurrentLevelM
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||||
{
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||||
get => _currentLevel;
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||||
set
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||||
{
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||||
if (SetProperty(ref _currentLevel, value))
|
||||
{
|
||||
// Notificar que las propiedades dependientes también cambiaron
|
||||
OnPropertyChanged(nameof(FillPercentage));
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||||
OnPropertyChanged(nameof(CurrentVolume));
|
||||
OnPropertyChanged(nameof(CurrentLevel));
|
||||
}
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||||
}
|
||||
}
|
||||
// ===== PROPIEDADES TÉCNICAS PARA TSNET =====
|
||||
|
||||
/// <summary>
|
||||
/// Balance de flujo neto del tanque
|
||||
/// </summary>
|
||||
[Category("📊 Estado Actual")]
|
||||
[DisplayName("Balance de flujo")]
|
||||
[Description("Balance neto de flujo del tanque (positivo = entrada, negativo = salida)")]
|
||||
[ReadOnly(true)]
|
||||
public double FlowBalance => _currentFlow;
|
||||
|
||||
/// <summary>
|
||||
/// Tipo de tanque para clasificación
|
||||
/// </summary>
|
||||
[Category("📊 Estado Actual")]
|
||||
[DisplayName("Tipo de tanque")]
|
||||
[Description("Tipo de tanque para clasificación")]
|
||||
[ReadOnly(true)]
|
||||
public string TankType => "Simplified";
|
||||
|
||||
/// <summary>
|
||||
/// Descripción actual del fluido
|
||||
/// </summary>
|
||||
[Category("📊 Estado Actual")]
|
||||
[DisplayName("Descripción fluido actual")]
|
||||
[Description("Descripción detallada del fluido actual")]
|
||||
[ReadOnly(true)]
|
||||
public string CurrentFluidDescription => FluidDescription;
|
||||
|
||||
/// <summary>
|
||||
/// Nivel máximo en metros (alias para compatibilidad)
|
||||
/// </summary>
|
||||
[Category("📏 Dimensiones")]
|
||||
[DisplayName("Nivel máximo (m)")]
|
||||
[Description("Nivel máximo del tanque en metros")]
|
||||
public double MaxLevelM
|
||||
{
|
||||
get => _maxLevel;
|
||||
set => SetProperty(ref _maxLevel, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Nivel mínimo en metros (alias para compatibilidad)
|
||||
/// </summary>
|
||||
[Category("📏 Dimensiones")]
|
||||
[DisplayName("Nivel mínimo (m)")]
|
||||
[Description("Nivel mínimo del tanque en metros")]
|
||||
public double MinLevelM
|
||||
{
|
||||
get => _minLevel;
|
||||
set => SetProperty(ref _minLevel, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Área de sección transversal del tanque
|
||||
/// </summary>
|
||||
[Category("📏 Dimensiones")]
|
||||
[DisplayName("Área sección transversal")]
|
||||
[Description("Área de sección transversal del tanque (m²)")]
|
||||
public double CrossSectionalArea
|
||||
{
|
||||
get => Math.PI * Math.Pow(_diameter / 2.0, 2);
|
||||
set => _diameter = Math.Sqrt(value / Math.PI) * 2.0; // Calcular diámetro desde área
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Presión del tanque
|
||||
/// </summary>
|
||||
[Category("📊 Estado Actual")]
|
||||
[DisplayName("Presión del tanque")]
|
||||
[Description("Presión actual del tanque (Pa)")]
|
||||
public double TankPressure { get; set; } = 101325.0; // 1 atm por defecto
|
||||
|
||||
/// <summary>
|
||||
/// Si el tanque tiene presión fija
|
||||
/// </summary>
|
||||
[Category("⚙️ Configuración")]
|
||||
[DisplayName("Presión fija")]
|
||||
[Description("Indica si el tanque mantiene presión fija")]
|
||||
public bool IsFixedPressure { get; set; } = false;
|
||||
|
||||
// Métodos básicos
|
||||
// ===== MÉTODOS BÁSICOS =====
|
||||
|
||||
private string nombre = NombreClase();
|
||||
|
||||
[Category("🏷️ Identificación")]
|
||||
|
@ -390,7 +280,6 @@ namespace CtrEditor.ObjetosSim
|
|||
// Los valores provienen de TSNet
|
||||
OnPropertyChanged(nameof(CurrentVolume));
|
||||
OnPropertyChanged(nameof(FillPercentage));
|
||||
|
||||
UpdateTankColorFromFluid();
|
||||
}
|
||||
|
||||
|
@ -411,7 +300,8 @@ namespace CtrEditor.ObjetosSim
|
|||
mainViewModel?.InvalidateHydraulicNetwork();
|
||||
}
|
||||
|
||||
// Implementación de interfaces hidráulicas
|
||||
// ===== IMPLEMENTACIÓN DE INTERFACES HIDRÁULICAS =====
|
||||
|
||||
public void ApplyHydraulicPressure(double pressurePa)
|
||||
{
|
||||
CurrentPressure = pressurePa / 100000.0; // Pa a bar
|
||||
|
@ -427,66 +317,44 @@ namespace CtrEditor.ObjetosSim
|
|||
// TSNet maneja el estado
|
||||
}
|
||||
|
||||
// Métodos para TSNet
|
||||
public void UpdateFromTSNetResults(double level, double pressure, double flow)
|
||||
{
|
||||
CurrentLevel = Math.Max(_minLevel, Math.Min(_maxLevel, level));
|
||||
CurrentLevel = Math.Max(0, Math.Min(_maxLevel, level));
|
||||
CurrentPressure = pressure / 100000.0; // Pa a bar
|
||||
CurrentFlow = flow;
|
||||
}
|
||||
|
||||
// Crear nodo para TSNet
|
||||
public TSNetTankAdapter CreateTSNetAdapter()
|
||||
{
|
||||
TSNetAdapter = new TSNetTankAdapter(this);
|
||||
return TSNetAdapter;
|
||||
}
|
||||
|
||||
// Implementación de IHydraulicComponent
|
||||
[JsonIgnore]
|
||||
public bool HasHydraulicComponents => true;
|
||||
|
||||
public List<HydraulicNodeDefinition> GetHydraulicNodes()
|
||||
{
|
||||
var nodes = new List<HydraulicNodeDefinition>();
|
||||
// Sanitizar el nombre para compatibilidad con EPANET
|
||||
var sanitizedName = SanitizeNodeName(Nombre);
|
||||
// Tanque como nodo libre por defecto
|
||||
nodes.Add(new HydraulicNodeDefinition(sanitizedName, false, null, $"Tanque hidráulico - {FluidDescription}"));
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sanitiza nombres de nodos para compatibilidad con EPANET INP
|
||||
/// </summary>
|
||||
private string SanitizeNodeName(string nodeName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(nodeName))
|
||||
return "UnknownTank";
|
||||
|
||||
// Reemplazar espacios y caracteres especiales con guiones bajos
|
||||
var sanitized = nodeName
|
||||
.Replace(" ", "_")
|
||||
.Replace("á", "a")
|
||||
.Replace("é", "e")
|
||||
.Replace("í", "i")
|
||||
.Replace("ó", "o")
|
||||
.Replace("ú", "u")
|
||||
.Replace("ü", "u")
|
||||
.Replace("ñ", "n")
|
||||
.Replace("Á", "A")
|
||||
.Replace("É", "E")
|
||||
.Replace("Í", "I")
|
||||
.Replace("Ó", "O")
|
||||
.Replace("Ú", "U")
|
||||
.Replace("Ü", "U")
|
||||
.Replace("Ñ", "N");
|
||||
.Replace("á", "a").Replace("é", "e").Replace("í", "i").Replace("ó", "o").Replace("ú", "u")
|
||||
.Replace("ñ", "n").Replace("Á", "A").Replace("É", "E").Replace("Í", "I").Replace("Ó", "O")
|
||||
.Replace("Ú", "U").Replace("Ñ", "N");
|
||||
|
||||
// Remover caracteres no válidos para EPANET
|
||||
var validChars = sanitized.Where(c => char.IsLetterOrDigit(c) || c == '_' || c == '-').ToArray();
|
||||
var result = new string(validChars);
|
||||
|
||||
// Asegurar que empiece con una letra
|
||||
if (!string.IsNullOrEmpty(result) && !char.IsLetter(result[0]))
|
||||
{
|
||||
result = "Tank_" + result;
|
||||
|
@ -501,51 +369,34 @@ namespace CtrEditor.ObjetosSim
|
|||
{
|
||||
Debug.WriteLine($"osHydTank {Nombre} - ApplyHydraulicResults iniciado");
|
||||
|
||||
// Múltiples patrones de búsqueda para el nombre del tanque
|
||||
var searchPatterns = new[]
|
||||
{
|
||||
Nombre, // Nombre original
|
||||
SanitizeNodeName(Nombre), // Nombre sanitizado
|
||||
$"TANK_{Nombre}", // Con prefijo TANK_
|
||||
$"Tank_{Nombre}", // Con prefijo Tank_
|
||||
Nombre.Replace(" ", "_") // Espacios reemplazados por guiones bajos
|
||||
Nombre,
|
||||
SanitizeNodeName(Nombre),
|
||||
$"TANK_{Nombre}",
|
||||
$"Tank_{Nombre}",
|
||||
Nombre.Replace(" ", "_")
|
||||
};
|
||||
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Patrones de búsqueda: {string.Join(", ", searchPatterns)}");
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Claves disponibles en pressures: {string.Join(", ", pressures.Keys)}");
|
||||
|
||||
// Buscar presión del tanque
|
||||
string foundPressureKey = null;
|
||||
double pressureValue = 0.0;
|
||||
|
||||
foreach (var pattern in searchPatterns)
|
||||
{
|
||||
if (pressures.ContainsKey(pattern))
|
||||
{
|
||||
foundPressureKey = pattern;
|
||||
pressureValue = pressures[pattern];
|
||||
CurrentPressure = pressures[pattern] / 100000.0; // Pa a bar
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Presión encontrada: {CurrentPressure:F6} bar");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (foundPressureKey != null)
|
||||
{
|
||||
CurrentPressure = pressureValue / 100000.0; // Convertir Pa a bar
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Encontrado presión con clave '{foundPressureKey}': {pressureValue} Pa = {CurrentPressure:F6} bar");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.WriteLine($"osHydTank {Nombre} - NO se encontró presión con ningún patrón");
|
||||
}
|
||||
|
||||
// Calcular flujo neto desde pipes conectadas
|
||||
// Calcular flujo neto
|
||||
var netFlowM3s = CalculateNetFlowFromConnectedPipes(flows);
|
||||
CurrentFlow = netFlowM3s;
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Flujo neto calculado: {netFlowM3s:F6} m³/s");
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Flujo neto: {netFlowM3s:F6} m³/s");
|
||||
|
||||
// Actualizar nivel basado en balance de flujo
|
||||
UpdateLevelFromFlowBalance(netFlowM3s);
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Nivel actual después de balance: {CurrentLevel:F6} m");
|
||||
Debug.WriteLine($"osHydTank {Nombre} - Nivel después de balance: {CurrentLevel:F6} m");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
@ -555,7 +406,6 @@ namespace CtrEditor.ObjetosSim
|
|||
|
||||
public List<HydraulicElementDefinition> GetHydraulicElements()
|
||||
{
|
||||
// Los tanques no generan elementos hidráulicos, solo nodos
|
||||
return new List<HydraulicElementDefinition>();
|
||||
}
|
||||
|
||||
|
@ -564,66 +414,34 @@ namespace CtrEditor.ObjetosSim
|
|||
// Actualizar propiedades antes de la simulación
|
||||
}
|
||||
|
||||
// Implementación de IHydraulicFlowReceiver
|
||||
public void SetFlow(double flow)
|
||||
{
|
||||
CurrentFlow = flow;
|
||||
}
|
||||
public void SetFlow(double flow) => CurrentFlow = flow;
|
||||
public double GetFlow() => CurrentFlow;
|
||||
public void SetPressure(double pressure) => CurrentPressure = pressure / 100000.0;
|
||||
public double GetPressure() => CurrentPressure * 100000.0;
|
||||
|
||||
public double GetFlow()
|
||||
{
|
||||
return CurrentFlow;
|
||||
}
|
||||
|
||||
// Implementación de IHydraulicPressureReceiver
|
||||
public void SetPressure(double pressure)
|
||||
{
|
||||
CurrentPressure = pressure / 100000.0; // Pa a bar
|
||||
}
|
||||
|
||||
public double GetPressure()
|
||||
{
|
||||
return CurrentPressure * 100000.0; // bar a Pa
|
||||
}
|
||||
|
||||
// Implementación de IosBase
|
||||
public void Start()
|
||||
{
|
||||
// Inicialización del tanque para la simulación
|
||||
}
|
||||
|
||||
public void Inicializar(int valorInicial)
|
||||
{
|
||||
// Inicialización con valor inicial
|
||||
}
|
||||
|
||||
public void Disposing()
|
||||
{
|
||||
// Limpieza si es necesaria
|
||||
}
|
||||
// ===== IMPLEMENTACIÓN DE IOSBASE =====
|
||||
|
||||
public void Start() { }
|
||||
public void Inicializar(int valorInicial) { }
|
||||
public void Disposing() { }
|
||||
public int zIndex_fromFrames { get; set; } = 2;
|
||||
|
||||
public ZIndexEnum ZIndex_Base()
|
||||
{
|
||||
return ZIndexEnum.Estaticos;
|
||||
}
|
||||
public ZIndexEnum ZIndex_Base() => ZIndexEnum.Estaticos;
|
||||
|
||||
public override void CopyFrom(osBase source)
|
||||
{
|
||||
if (source is osHydTank sourceTank)
|
||||
{
|
||||
Elevation = sourceTank.Elevation;
|
||||
InitialLevel = sourceTank.InitialLevel;
|
||||
MinLevel = sourceTank.MinLevel;
|
||||
MaxLevel = sourceTank.MaxLevel;
|
||||
Diameter = sourceTank.Diameter;
|
||||
FluidType = sourceTank.FluidType;
|
||||
CurrentLevel = sourceTank.CurrentLevel;
|
||||
}
|
||||
base.CopyFrom(source);
|
||||
}
|
||||
|
||||
// Métodos privados auxiliares
|
||||
// ===== MÉTODOS PRIVADOS AUXILIARES =====
|
||||
|
||||
private double CalculateNetFlowFromConnectedPipes(Dictionary<string, double> flows)
|
||||
{
|
||||
double netFlow = 0.0;
|
||||
|
@ -633,7 +451,6 @@ namespace CtrEditor.ObjetosSim
|
|||
|
||||
try
|
||||
{
|
||||
// Buscar todas las pipes conectadas a este tanque
|
||||
var connectedPipes = mainViewModel.ObjetosSimulables
|
||||
.OfType<osHydPipe>()
|
||||
.Where(pipe => pipe.Id_ComponenteA == Nombre || pipe.Id_ComponenteB == Nombre)
|
||||
|
@ -641,22 +458,18 @@ namespace CtrEditor.ObjetosSim
|
|||
|
||||
foreach (var pipe in connectedPipes)
|
||||
{
|
||||
// Buscar el flujo de la pipe en los resultados de TSNet
|
||||
var pipeElementName = $"PIPE_{pipe.Nombre}";
|
||||
if (flows.ContainsKey(pipeElementName))
|
||||
{
|
||||
var pipeFlow = flows[pipeElementName]; // m³/s
|
||||
var pipeFlow = flows[pipeElementName];
|
||||
|
||||
// Determinar dirección: positivo si entra al tanque, negativo si sale
|
||||
if (pipe.Id_ComponenteB == Nombre)
|
||||
{
|
||||
// La pipe va hacia este tanque
|
||||
netFlow += pipeFlow;
|
||||
netFlow += pipeFlow; // Entra al tanque
|
||||
}
|
||||
else if (pipe.Id_ComponenteA == Nombre)
|
||||
{
|
||||
// La pipe sale desde este tanque
|
||||
netFlow -= pipeFlow;
|
||||
netFlow -= pipeFlow; // Sale del tanque
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -672,20 +485,65 @@ namespace CtrEditor.ObjetosSim
|
|||
|
||||
private void UpdateLevelFromFlowBalance(double netFlowM3s)
|
||||
{
|
||||
if (Math.Abs(netFlowM3s) < 1e-6) return; // Flujo muy pequeño
|
||||
if (Math.Abs(netFlowM3s) < 1e-6) return;
|
||||
|
||||
// Calcular área transversal
|
||||
var area = Math.PI * Math.Pow(_diameter / 2, 2); // m²
|
||||
|
||||
// Tiempo de simulación (asumimos 1 segundo por simplicidad)
|
||||
var deltaTime = 1.0; // segundos
|
||||
|
||||
// Cambio de nivel = flujo volumétrico * tiempo / área
|
||||
var deltaLevel = (netFlowM3s * deltaTime) / area; // m
|
||||
|
||||
// Actualizar nivel actual
|
||||
var newLevel = _currentLevel + deltaLevel;
|
||||
CurrentLevel = Math.Max(_minLevel, Math.Min(_maxLevel, newLevel));
|
||||
}
|
||||
CurrentLevel = Math.Max(0, Math.Min(_maxLevel, newLevel));
|
||||
}
|
||||
|
||||
// ===== PROPIEDADES DE COMPATIBILIDAD =====
|
||||
// Estas propiedades mapean las propiedades simplificadas a los nombres legacy
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Nivel actual (m)")]
|
||||
[Description("Nivel actual del agua (compatibilidad legacy)")]
|
||||
[ReadOnly(true)]
|
||||
public double CurrentLevelM => CurrentLevel;
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Nivel máximo (m)")]
|
||||
[Description("Nivel máximo del tanque (compatibilidad legacy)")]
|
||||
[ReadOnly(true)]
|
||||
public double MaxLevelM => MaxLevel;
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Nivel mínimo (m)")]
|
||||
[Description("Nivel mínimo = 0 (siempre)")]
|
||||
[ReadOnly(true)]
|
||||
public double MinLevelM => 0.0;
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Área transversal")]
|
||||
[Description("Área transversal del tanque (m²)")]
|
||||
[ReadOnly(true)]
|
||||
public double CrossSectionalArea => Math.PI * Math.Pow(_diameter / 2, 2);
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Balance de flujo")]
|
||||
[Description("Balance de flujo actual (m³/s)")]
|
||||
[ReadOnly(true)]
|
||||
public double FlowBalance => CurrentFlow;
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Tipo de tanque")]
|
||||
[Description("Tipo de tanque (siempre simplificado)")]
|
||||
[ReadOnly(true)]
|
||||
public string TankType => "Simplified";
|
||||
|
||||
[JsonIgnore]
|
||||
[Category("🔧 Compatibilidad")]
|
||||
[DisplayName("Descripción del fluido actual")]
|
||||
[Description("Descripción del fluido en el tanque")]
|
||||
[ReadOnly(true)]
|
||||
public string CurrentFluidDescription => FluidDescription;
|
||||
}
|
||||
}
|
|
@ -61,7 +61,6 @@ namespace CtrEditor.Services
|
|||
private CancellationTokenSource _cancellationTokenSource;
|
||||
private bool _isRunning;
|
||||
private readonly object _lockObject = new object();
|
||||
private ScreenshotManager _screenshotManager;
|
||||
|
||||
// Simulation timing tracking
|
||||
private readonly Stopwatch _simulationStopwatch;
|
||||
|
@ -95,26 +94,6 @@ namespace CtrEditor.Services
|
|||
|
||||
// Subscribe to debug output from the start
|
||||
Trace.Listeners.Add(new DebugTraceListener(this));
|
||||
|
||||
// ScreenshotManager se inicializará de forma lazy cuando se necesite
|
||||
_screenshotManager = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Obtiene el ScreenshotManager, inicializándolo si es necesario
|
||||
/// </summary>
|
||||
private ScreenshotManager GetScreenshotManager()
|
||||
{
|
||||
if (_screenshotManager == null)
|
||||
{
|
||||
var canvas = _mainViewModel?.MainCanvas;
|
||||
if (canvas == null)
|
||||
{
|
||||
throw new InvalidOperationException("Canvas no está disponible. Asegúrate de que la UI esté completamente cargada.");
|
||||
}
|
||||
_screenshotManager = new ScreenshotManager(_mainViewModel, canvas);
|
||||
}
|
||||
return _screenshotManager;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -302,8 +281,6 @@ namespace CtrEditor.Services
|
|||
new { name = "stop_simulation", description = "Stop the physics simulation" },
|
||||
new { name = "get_simulation_status", description = "Get current simulation status" },
|
||||
new { name = "get_plc_status", description = "Get PLC connection status" },
|
||||
new { name = "take_screenshot", description = "Take a screenshot of the canvas" },
|
||||
new { name = "take_object_screenshot", description = "Take a screenshot of specific objects by their IDs" },
|
||||
new { name = "save_project", description = "Save the current project" },
|
||||
new { name = "reset_simulation_timing", description = "Reset simulation timing counters" },
|
||||
new { name = "search_debug_log", description = "Search debug log entries with pattern matching" },
|
||||
|
@ -411,70 +388,6 @@ namespace CtrEditor.Services
|
|||
required = new[] { "type", "x", "y" }
|
||||
}
|
||||
},
|
||||
new {
|
||||
name = "take_screenshot",
|
||||
description = "Take a screenshot of the canvas. By default captures full canvas without background image and saves to screenshots subdirectory.",
|
||||
inputSchema = new {
|
||||
type = "object",
|
||||
properties = new {
|
||||
filename = new {
|
||||
type = "string",
|
||||
description = "Optional filename for the screenshot (will be saved in screenshots subdirectory). Defaults to timestamp-based name."
|
||||
},
|
||||
include_background = new {
|
||||
type = "boolean",
|
||||
description = "Whether to include canvas background image. Defaults to false (white background)."
|
||||
},
|
||||
x = new {
|
||||
type = "number",
|
||||
description = "X coordinate in meters for partial capture (optional)"
|
||||
},
|
||||
y = new {
|
||||
type = "number",
|
||||
description = "Y coordinate in meters for partial capture (optional)"
|
||||
},
|
||||
width = new {
|
||||
type = "number",
|
||||
description = "Width in meters for partial capture (optional)"
|
||||
},
|
||||
height = new {
|
||||
type = "number",
|
||||
description = "Height in meters for partial capture (optional)"
|
||||
},
|
||||
center_coordinates = new {
|
||||
type = "boolean",
|
||||
description = "If true, x and y parameters represent the center of the capture area instead of top-left corner. Defaults to false for backward compatibility."
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new {
|
||||
name = "take_object_screenshot",
|
||||
description = "Take a screenshot of specific objects by their IDs. This automatically calculates the bounding box of the specified objects and captures only that area with optional padding.",
|
||||
inputSchema = new {
|
||||
type = "object",
|
||||
properties = new {
|
||||
object_ids = new {
|
||||
type = "array",
|
||||
items = new { type = "string" },
|
||||
description = "Array of object IDs to capture. Can be a single object or multiple objects."
|
||||
},
|
||||
padding_meters = new {
|
||||
type = "number",
|
||||
description = "Additional padding around objects in meters. Defaults to 0.5 meters."
|
||||
},
|
||||
filename = new {
|
||||
type = "string",
|
||||
description = "Optional filename for the screenshot. Defaults to timestamp-based name."
|
||||
},
|
||||
include_background = new {
|
||||
type = "boolean",
|
||||
description = "Whether to include canvas background image. Defaults to false."
|
||||
}
|
||||
},
|
||||
required = new[] { "object_ids" }
|
||||
}
|
||||
},
|
||||
new {
|
||||
name = "start_simulation",
|
||||
description = "Start the physics simulation",
|
||||
|
@ -682,10 +595,6 @@ namespace CtrEditor.Services
|
|||
return GetSimulationStatus();
|
||||
case "get_plc_status":
|
||||
return GetPlcStatus();
|
||||
case "take_screenshot":
|
||||
return TakeScreenshot(arguments);
|
||||
case "take_object_screenshot":
|
||||
return TakeObjectScreenshot(arguments);
|
||||
case "save_project":
|
||||
return SaveProject();
|
||||
case "reset_simulation_timing":
|
||||
|
@ -698,6 +607,8 @@ namespace CtrEditor.Services
|
|||
return GetDebugStats();
|
||||
case "clear_debug_buffer":
|
||||
return ClearDebugBuffer();
|
||||
case "execute_tsnet_direct":
|
||||
return ExecuteTSNetDirect(arguments);
|
||||
default:
|
||||
throw new ArgumentException($"Unknown tool: {toolName}");
|
||||
}
|
||||
|
@ -1277,110 +1188,6 @@ namespace CtrEditor.Services
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toma una captura de pantalla del canvas usando el nuevo ScreenshotManager
|
||||
/// </summary>
|
||||
private object TakeScreenshot(JObject arguments)
|
||||
{
|
||||
try
|
||||
{
|
||||
var filename = arguments["filename"]?.ToString();
|
||||
var includeBackground = arguments["include_background"]?.ToObject<bool>() ?? false;
|
||||
var saveFile = arguments["save_file"]?.ToObject<bool>() ?? true;
|
||||
var returnBase64 = arguments["return_base64"]?.ToObject<bool>() ?? true;
|
||||
|
||||
var x = arguments["x"]?.ToObject<float?>();
|
||||
var y = arguments["y"]?.ToObject<float?>();
|
||||
var width = arguments["width"]?.ToObject<float?>();
|
||||
var height = arguments["height"]?.ToObject<float?>();
|
||||
var centerCoordinates = arguments["center_coordinates"]?.ToObject<bool>() ?? false;
|
||||
|
||||
// Obtener ScreenshotManager de forma lazy
|
||||
var screenshotManager = GetScreenshotManager();
|
||||
ScreenshotResult result;
|
||||
|
||||
if (x.HasValue && y.HasValue && width.HasValue && height.HasValue)
|
||||
{
|
||||
// Captura de área específica
|
||||
if (centerCoordinates)
|
||||
{
|
||||
result = screenshotManager.CaptureCenteredArea(
|
||||
x.Value, y.Value, width.Value, height.Value,
|
||||
filename, includeBackground, saveFile, returnBase64);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = screenshotManager.CaptureArea(
|
||||
x.Value, y.Value, width.Value, height.Value,
|
||||
filename, includeBackground, saveFile, returnBase64);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Captura de todo el canvas
|
||||
result = screenshotManager.CaptureFullCanvas(
|
||||
filename, includeBackground, saveFile, returnBase64);
|
||||
}
|
||||
|
||||
if (result.Success)
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = true,
|
||||
filename = result.FileName,
|
||||
full_path = result.FilePath,
|
||||
directory = result.Directory,
|
||||
file_size_bytes = result.FileSizeBytes,
|
||||
timestamp = result.Timestamp.ToString("yyyy-MM-dd HH:mm:ss"),
|
||||
message = "Screenshot saved successfully",
|
||||
base64_data = returnBase64 ? result.Base64Data : null,
|
||||
canvas_info = new
|
||||
{
|
||||
canvas_width_pixels = _mainViewModel.MainCanvas?.ActualWidth ?? 0,
|
||||
canvas_height_pixels = _mainViewModel.MainCanvas?.ActualHeight ?? 0,
|
||||
canvas_width_meters = result.CaptureArea?.Width ?? 0,
|
||||
canvas_height_meters = result.CaptureArea?.Height ?? 0
|
||||
},
|
||||
capture_info = new
|
||||
{
|
||||
include_background = result.IncludeBackground,
|
||||
area_specified = x.HasValue && y.HasValue && width.HasValue && height.HasValue,
|
||||
area = result.CaptureArea != null ? new
|
||||
{
|
||||
x = Math.Round(result.CaptureArea.Left, 3),
|
||||
y = Math.Round(result.CaptureArea.Top, 3),
|
||||
width = Math.Round(result.CaptureArea.Width, 3),
|
||||
height = Math.Round(result.CaptureArea.Height, 3),
|
||||
center_x = Math.Round(result.CaptureArea.CenterX, 3),
|
||||
center_y = Math.Round(result.CaptureArea.CenterY, 3),
|
||||
units = "meters"
|
||||
} : null,
|
||||
capture_type = result.CaptureType.ToString().ToLower(),
|
||||
center_coordinates = centerCoordinates
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = false,
|
||||
error = result.ErrorMessage,
|
||||
error_type = result.ErrorType
|
||||
};
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = false,
|
||||
error = ex.Message,
|
||||
error_type = ex.GetType().Name
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Guarda el proyecto actual
|
||||
/// </summary>
|
||||
|
@ -1402,99 +1209,6 @@ namespace CtrEditor.Services
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toma una captura de pantalla de objetos específicos por sus IDs usando el nuevo ScreenshotManager
|
||||
/// </summary>
|
||||
private object TakeObjectScreenshot(JObject arguments)
|
||||
{
|
||||
try
|
||||
{
|
||||
var objectIds = arguments["object_ids"]?.ToObject<string[]>();
|
||||
if (objectIds == null || objectIds.Length == 0)
|
||||
throw new ArgumentException("object_ids is required and must not be empty");
|
||||
|
||||
var paddingMeters = arguments["padding_meters"]?.ToObject<float>() ?? 0.5f;
|
||||
var filename = arguments["filename"]?.ToString();
|
||||
var includeBackground = arguments["include_background"]?.ToObject<bool>() ?? false;
|
||||
var saveFile = arguments["save_file"]?.ToObject<bool>() ?? true;
|
||||
var returnBase64 = arguments["return_base64"]?.ToObject<bool>() ?? true;
|
||||
|
||||
// Obtener ScreenshotManager de forma lazy y usar el nuevo método
|
||||
var screenshotManager = GetScreenshotManager();
|
||||
var result = screenshotManager.CaptureObjects(
|
||||
objectIds, paddingMeters, filename, includeBackground, saveFile, returnBase64);
|
||||
|
||||
if (result.Success)
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = true,
|
||||
filename = result.FileName,
|
||||
full_path = result.FilePath,
|
||||
directory = result.Directory,
|
||||
file_size_bytes = result.FileSizeBytes,
|
||||
timestamp = result.Timestamp.ToString("yyyy-MM-dd HH:mm:ss"),
|
||||
message = "Object screenshot saved successfully",
|
||||
base64_data = returnBase64 ? result.Base64Data : null,
|
||||
captured_objects = result.CapturedObjects.Select(obj => new
|
||||
{
|
||||
id = obj.Id,
|
||||
name = obj.Name,
|
||||
type = obj.Type,
|
||||
position = new { x = obj.Left, y = obj.Top },
|
||||
center = new { x = obj.CenterX, y = obj.CenterY },
|
||||
dimensions = new { width = obj.Width, height = obj.Height }
|
||||
}).ToArray(),
|
||||
bounding_box = new
|
||||
{
|
||||
left = Math.Round(result.BoundingBox.Left, 3),
|
||||
top = Math.Round(result.BoundingBox.Top, 3),
|
||||
right = Math.Round(result.BoundingBox.Left + result.BoundingBox.Width, 3),
|
||||
bottom = Math.Round(result.BoundingBox.Top + result.BoundingBox.Height, 3),
|
||||
center_x = Math.Round(result.BoundingBox.CenterX, 3),
|
||||
center_y = Math.Round(result.BoundingBox.CenterY, 3),
|
||||
width = Math.Round(result.BoundingBox.Width, 3),
|
||||
height = Math.Round(result.BoundingBox.Height, 3)
|
||||
},
|
||||
capture_area = new
|
||||
{
|
||||
left = Math.Round(result.CaptureArea.Left, 3),
|
||||
top = Math.Round(result.CaptureArea.Top, 3),
|
||||
center_x = Math.Round(result.CaptureArea.CenterX, 3),
|
||||
center_y = Math.Round(result.CaptureArea.CenterY, 3),
|
||||
width = Math.Round(result.CaptureArea.Width, 3),
|
||||
height = Math.Round(result.CaptureArea.Height, 3),
|
||||
padding_meters = result.PaddingMeters
|
||||
},
|
||||
capture_info = new
|
||||
{
|
||||
include_background = result.IncludeBackground,
|
||||
capture_type = result.CaptureType.ToString().ToLower(),
|
||||
objects_count = result.CapturedObjects.Count
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = false,
|
||||
error = result.ErrorMessage,
|
||||
error_type = result.ErrorType
|
||||
};
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = false,
|
||||
error = ex.Message,
|
||||
error_type = ex.GetType().Name
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Python Execution Support
|
||||
|
@ -1632,78 +1346,55 @@ if return_data:
|
|||
print('RETURN_DATA:' + json.dumps(return_data))
|
||||
";
|
||||
|
||||
// Create temporary script file and execute
|
||||
var tempScript = System.IO.Path.Combine(System.IO.Path.GetTempPath(), $"mcp_python_{Guid.NewGuid()}.py");
|
||||
try
|
||||
{
|
||||
await File.WriteAllTextAsync(tempScript, enhancedScript);
|
||||
var result = await PythonInterop.ExecuteScriptAsync(tempScript);
|
||||
|
||||
if (result.Success)
|
||||
{
|
||||
// Parse return variables from output if available
|
||||
var returnValues = new Dictionary<string, object>();
|
||||
|
||||
// Try to extract return_data from Python output
|
||||
if (returnVariables.Length > 0 && result.Output.Contains("RETURN_DATA:"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var jsonStart = result.Output.IndexOf("RETURN_DATA:") + "RETURN_DATA:".Length;
|
||||
var jsonEnd = result.Output.IndexOf("\n", jsonStart);
|
||||
if (jsonEnd == -1) jsonEnd = result.Output.Length;
|
||||
|
||||
var jsonStr = result.Output.Substring(jsonStart, jsonEnd - jsonStart).Trim();
|
||||
var parsedData = JsonConvert.DeserializeObject<Dictionary<string, object>>(jsonStr);
|
||||
if (parsedData != null)
|
||||
{
|
||||
returnValues = parsedData;
|
||||
}
|
||||
// Use enhanced Python context with real object access
|
||||
var result = await ExecutePythonWithRealObjects(code, returnVariables, timeoutSeconds);
|
||||
return result;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"[MCP Server] Error parsing return variables: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// Clean output to remove RETURN_DATA line
|
||||
var cleanOutput = result.Output;
|
||||
if (cleanOutput.Contains("RETURN_DATA:"))
|
||||
{
|
||||
var lines = cleanOutput.Split('\n');
|
||||
cleanOutput = string.Join("\n", lines.Where(line => !line.StartsWith("RETURN_DATA:")));
|
||||
}
|
||||
|
||||
return new
|
||||
{
|
||||
success = true,
|
||||
output = cleanOutput?.Trim() ?? "",
|
||||
variables = returnValues,
|
||||
exit_code = result.ExitCode,
|
||||
python_version = "CPython via PythonInterop"
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
return new
|
||||
{
|
||||
success = false,
|
||||
error = result.Error ?? "Unknown error",
|
||||
error_type = "PythonExecutionError",
|
||||
output = result.Output,
|
||||
exit_code = result.ExitCode
|
||||
error = ex.Message,
|
||||
error_type = ex.GetType().Name
|
||||
};
|
||||
}
|
||||
}
|
||||
finally
|
||||
|
||||
/// <summary>
|
||||
/// Executes Python with real CtrEditor objects injected
|
||||
/// </summary>
|
||||
private async Task<object> ExecutePythonWithRealObjects(string pythonScript, string[] returnVariables, int timeoutSeconds)
|
||||
{
|
||||
// Clean up temporary script file
|
||||
try
|
||||
{
|
||||
if (File.Exists(tempScript))
|
||||
File.Delete(tempScript);
|
||||
// TODO: Implement real object injection using embedded CPython
|
||||
// For now, create enhanced proxies that delegate to real objects
|
||||
|
||||
var realObjectsScript = await CreateRealObjectsContext();
|
||||
var fullScript = realObjectsScript + "\n\n" + pythonScript;
|
||||
|
||||
// Write to temporary file for execution
|
||||
var tempScript = System.IO.Path.GetTempFileName().Replace(".tmp", ".py");
|
||||
await File.WriteAllTextAsync(tempScript, fullScript);
|
||||
|
||||
try
|
||||
{
|
||||
var result = await PythonInterop.ExecuteScriptAsync(tempScript);
|
||||
|
||||
return new
|
||||
{
|
||||
success = result.Success,
|
||||
output = result.Output ?? "",
|
||||
error = result.Error,
|
||||
exit_code = result.ExitCode,
|
||||
variables = new Dictionary<string, object>(), // TODO: Implement variable extraction
|
||||
python_version = "CPython via PythonInterop"
|
||||
};
|
||||
}
|
||||
catch { }
|
||||
finally
|
||||
{
|
||||
try { File.Delete(tempScript); } catch { }
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
@ -1717,6 +1408,116 @@ if return_data:
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates Python context with real object access
|
||||
/// </summary>
|
||||
private async Task<string> CreateRealObjectsContext()
|
||||
{
|
||||
var objectsData = new List<Dictionary<string, object>>();
|
||||
|
||||
await Application.Current.Dispatcher.InvokeAsync(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_mainViewModel?.ObjetosSimulables != null)
|
||||
{
|
||||
foreach (var obj in _mainViewModel.ObjetosSimulables)
|
||||
{
|
||||
var objData = new Dictionary<string, object>
|
||||
{
|
||||
["type"] = obj.GetType().Name,
|
||||
["nombre"] = obj.Nombre ?? "Sin nombre",
|
||||
["id"] = obj.Id?.ToString() ?? "Sin ID"
|
||||
};
|
||||
|
||||
// Add hydraulic-specific properties for real access
|
||||
if (obj.GetType().Name.Contains("osHydTank"))
|
||||
{
|
||||
var tank = obj as dynamic;
|
||||
objData["CurrentLevel"] = tank?.CurrentLevel ?? 0.0;
|
||||
objData["MaxLevel"] = tank?.MaxLevel ?? 0.0;
|
||||
objData["Diameter"] = tank?.Diameter ?? 0.0;
|
||||
objData["IsFixedPressure"] = tank?.IsFixedPressure ?? false;
|
||||
}
|
||||
else if (obj.GetType().Name.Contains("osHydPump"))
|
||||
{
|
||||
var pump = obj as dynamic;
|
||||
objData["CurrentFlow"] = pump?.CurrentFlow ?? 0.0;
|
||||
objData["MaxFlow"] = pump?.MaxFlow ?? 0.0;
|
||||
objData["IsRunning"] = pump?.IsRunning ?? false;
|
||||
}
|
||||
else if (obj.GetType().Name.Contains("osHydPipe"))
|
||||
{
|
||||
var pipe = obj as dynamic;
|
||||
objData["CurrentFlow"] = pipe?.CurrentFlow ?? 0.0;
|
||||
objData["Diameter"] = pipe?.Diameter ?? 0.0;
|
||||
objData["Length"] = pipe?.Length ?? 0.0;
|
||||
}
|
||||
|
||||
objectsData.Add(objData);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"[MCP Server] Error creating real objects context: {ex.Message}");
|
||||
}
|
||||
});
|
||||
|
||||
var objectsJson = JsonConvert.SerializeObject(objectsData, Formatting.None);
|
||||
|
||||
return $@"
|
||||
# CtrEditor Real Objects Context
|
||||
import json
|
||||
|
||||
# Real object data from C#
|
||||
_real_objects_data = json.loads('''{objectsJson}''')
|
||||
|
||||
# Enhanced object proxies with real data
|
||||
class RealObjectProxy:
|
||||
def __init__(self, data):
|
||||
self._data = data
|
||||
# Set all properties as attributes
|
||||
for key, value in data.items():
|
||||
setattr(self, key.replace('-', '_'), value)
|
||||
|
||||
@property
|
||||
def Nombre(self):
|
||||
return self._data.get('nombre', 'Unknown')
|
||||
|
||||
def GetType(self):
|
||||
class RealType:
|
||||
def __init__(self, name):
|
||||
self.Name = name
|
||||
return RealType(self._data.get('type', 'Unknown'))
|
||||
|
||||
# Create real object proxies
|
||||
objects = [RealObjectProxy(obj_data) for obj_data in _real_objects_data]
|
||||
|
||||
# App proxy with real methods
|
||||
class RealAppProxy:
|
||||
def __init__(self):
|
||||
self.total_objects = len(objects)
|
||||
self.tsnetSimulationManager = self # Self-reference for compatibility
|
||||
|
||||
def RunTSNetSimulationSync(self):
|
||||
print(""RealAppProxy: RunTSNetSimulationSync called (proxy - would call real C# method)"")
|
||||
return True
|
||||
|
||||
app = RealAppProxy()
|
||||
|
||||
# Canvas proxy
|
||||
class RealCanvasProxy:
|
||||
def __init__(self):
|
||||
self.width = 1024
|
||||
self.height = 768
|
||||
|
||||
canvas = RealCanvasProxy()
|
||||
|
||||
print(f""Real CtrEditor context initialized with {{len(objects)}} objects"")
|
||||
";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets help information about available Python objects and methods
|
||||
/// </summary>
|
||||
|
@ -1776,7 +1577,7 @@ if return_data:
|
|||
{
|
||||
description = "Main drawing canvas for simulation objects",
|
||||
common_properties = new[] { "Width", "Height", "Children" },
|
||||
note = "Direct access limited in CPython mode - use screenshot tools instead"
|
||||
note = "Direct access limited in CPython mode - use specific MCP tools instead"
|
||||
};
|
||||
break;
|
||||
case "objects":
|
||||
|
@ -2044,6 +1845,42 @@ if return_data:
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ejecuta TSNet directamente sin usar Python
|
||||
/// </summary>
|
||||
private object ExecuteTSNetDirect(JObject arguments)
|
||||
{
|
||||
try
|
||||
{
|
||||
AddDebugLogEntry("[TSNet Direct] Iniciando ejecución directa de TSNet");
|
||||
|
||||
// Verificar que el MainViewModel existe
|
||||
if (_mainViewModel == null)
|
||||
{
|
||||
return new { success = false, error = "MainViewModel no disponible" };
|
||||
}
|
||||
|
||||
// Ejecutar el método RunTSNetSimulationSync directamente
|
||||
_mainViewModel.RunTSNetSimulationSync();
|
||||
|
||||
AddDebugLogEntry("[TSNet Direct] TSNet ejecutado exitosamente");
|
||||
return new {
|
||||
success = true,
|
||||
message = "TSNet ejecutado directamente desde C# sin Python",
|
||||
method = "RunTSNetSimulationSync"
|
||||
};
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AddDebugLogEntry($"[TSNet Direct] Error: {ex.Message}", "Error");
|
||||
return new {
|
||||
success = false,
|
||||
error = ex.Message,
|
||||
stackTrace = ex.StackTrace
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Debug Log Management
|
||||
|
|
Loading…
Reference in New Issue