CtrEditor/ObjetosSim/SensoresComandos/ucPhotocell.xaml.cs

246 lines
6.7 KiB
C#

using CtrEditor.Simulacion;
using CtrEditor.Siemens;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using CommunityToolkit.Mvvm.ComponentModel;
using System.Diagnostics;
namespace CtrEditor.ObjetosSim
{
/// <summary>
/// Interaction logic for ucPhotocell.xaml
/// </summary>
public partial class osPhotocell : osBase, IosBase
{
private simBarrera Simulation_Photocell;
Stopwatch timer;
double timer_lastPositive;
double timer_lastNegative;
public static string NombreClase()
{
return "Photocell";
}
private string nombre = NombreClase();
public override string Nombre
{
get => nombre;
set => SetProperty(ref nombre, value);
}
[ObservableProperty]
Brush color;
[ObservableProperty]
bool luzCortada;
partial void OnLuzCortadaChanged(bool value)
{
if (LuzCortada)
Color = Brushes.Blue;
else
Color = Brushes.Green;
if (Tipo_NC)
EscribirBitTag(TagPhotocell_OUT, !LuzCortada);
else
EscribirBitTag(TagPhotocell_OUT, LuzCortada);
if (Filter_Frecuency < 1)
{
Filter_Frecuency = 1;
Frecuency = 0;
}
if (!value) {
Lenght_positive_pulse = (float) (timer.ElapsedMilliseconds- timer_lastPositive);
timer_lastNegative = timer.ElapsedMilliseconds;
} else
{
Lenght_negative_pulse = (float)(timer.ElapsedMilliseconds - timer_lastNegative);
timer_lastPositive = timer.ElapsedMilliseconds;
Lenght_FP_to_FP = Lenght_positive_pulse + Lenght_negative_pulse;
Frecuency = (Frecuency * (filter_Frecuency - 1) + (1000 / Lenght_FP_to_FP)) / filter_Frecuency;
}
}
[ObservableProperty]
float distancia_cuello;
[ObservableProperty]
bool detectarCuello;
partial void OnDetectarCuelloChanged(bool value)
{
if (Simulation_Photocell == null) return;
Simulation_Photocell.DetectNeck = value;
}
[ObservableProperty]
float filter_Frecuency;
partial void OnFilter_FrecuencyChanged(float value)
{
if (value<=0)
Filter_Frecuency = 10;
}
[ObservableProperty]
float frecuency;
[ObservableProperty]
float lenght_positive_pulse;
[ObservableProperty]
float lenght_negative_pulse;
[ObservableProperty]
float lenght_FP_to_FP;
[ObservableProperty]
public bool tipo_NC;
[ObservableProperty]
public string tagPhotocell_OUT;
public override void LeftChanged(float value)
{
ActualizarGeometrias();
}
public override void TopChanged(float value)
{
ActualizarGeometrias();
}
[ObservableProperty]
public float ancho;
partial void OnAnchoChanged(float value)
{
ActualizarGeometrias();
}
[ObservableProperty]
public float alto;
partial void OnAltoChanged(float value)
{
ActualizarGeometrias();
}
[ObservableProperty]
public float angulo;
partial void OnAnguloChanged(float value)
{
ActualizarGeometrias();
}
private void ActualizarGeometrias()
{
if (_visualRepresentation is ucPhotocell uc)
UpdateRectangle(Simulation_Photocell, uc.Photocell, Alto, Ancho, Angulo);
}
public osPhotocell()
{
Ancho = 1;
Alto = 0.03f;
Frecuency = 0;
timer = new Stopwatch();
timer.Start();
}
public override void UpdateGeometryStart()
{
// Se llama antes de la simulacion
ActualizarGeometrias();
}
public override void UpdateControl(int elapsedMilliseconds)
{
Distancia_cuello = Simulation_Photocell.Distancia;
if (DetectarCuello)
LuzCortada = Simulation_Photocell.LuzCortadaNeck;
else
LuzCortada = Simulation_Photocell.LuzCortada > 0;
}
public override void UpdatePLCPrimerCiclo()
{
// Escribimos el valor actual al iniciar la conexion
// Esto es util para NC principalmente
OnLuzCortadaChanged(LuzCortada);
}
public override void UpdatePLC(PLCModel plc, int elapsedMilliseconds) {
}
public override void ucLoaded()
{
// El UserControl ya se ha cargado y podemos obtener las coordenadas para
// crear el objeto de simulacion
base.ucLoaded();
if (_visualRepresentation is ucPhotocell uc)
Simulation_Photocell = AddBarrera(simulationManager, uc.Photocell, Alto, Ancho, Angulo, DetectarCuello);
}
public override void ucUnLoaded()
{
// El UserControl se esta eliminando
// eliminar el objeto de simulacion
simulationManager.Remove(Simulation_Photocell);
}
}
public partial class ucPhotocell : UserControl, IDataContainer
{
public osBase? Datos { get; set; }
public ucPhotocell()
{
InitializeComponent();
this.Loaded += OnLoaded;
this.Unloaded += OnUnloaded;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
Datos?.ucLoaded();
}
private void OnUnloaded(object sender, RoutedEventArgs e)
{
Datos?.ucUnLoaded();
}
public void Resize(float width, float height)
{
if (width == 0) return;
if (Datos is osPhotocell datos)
datos.Ancho = PixelToMeter.Instance.calc.PixelsToMeters(width);
}
public void Move(float LeftPixels, float TopPixels)
{
if (Datos != null)
{
Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels);
Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels);
}
}
public void Rotate(float Angle)
{
if (Datos != null)
if (Datos is osPhotocell datos)
datos.Angulo = Angle;
}
public void Highlight(bool State) { }
public int ZIndex()
{
return 16;
}
}
}