CtrEditor/ObjetosSim/Estaticos/ucTransporteTTop.xaml.cs

223 lines
6.5 KiB
C#

using System.Windows;
using System.Windows.Controls;
using CommunityToolkit.Mvvm.ComponentModel;
using CtrEditor.Siemens;
using CtrEditor.Simulacion;
using Xceed.Wpf.Toolkit.PropertyGrid.Attributes;
using System.ComponentModel;
namespace CtrEditor.ObjetosSim
{
/// <summary>
/// Interaction logic for ucTransporteTTop.xaml
/// </summary>
///
public partial class osTransporteTTop : osBase, IosBase
{
private simTransporte SimGeometria;
private osVMmotorSim Motor;
public static string NombreClase()
{
return "Transporte";
}
private string nombre = "Transporte TTOP";
[property: Category("Id:")]
public override string Nombre
{
get => nombre;
set => SetProperty(ref nombre, value);
}
[ObservableProperty]
[property: Category("Simulation:")]
public float velocidadActual;
partial void OnVelocidadActualChanged(float value)
{
SetSpeed();
}
[ObservableProperty]
[property: Category("Simulation:")]
bool invertirDireccion;
partial void OnInvertirDireccionChanged(bool value)
{
SetSpeed();
if (_visualRepresentation is ucTransporteTTop uc)
{
CrearAnimacionStoryBoardTrasnporte(uc.Transporte, InvertirDireccion);
ActualizarAnimacionStoryBoardTransporte(VelocidadActual);
}
}
void SetSpeed()
{
if (InvertirDireccion)
SimGeometria?.SetSpeed(-VelocidadActual);
else
SimGeometria?.SetSpeed(VelocidadActual);
ActualizarAnimacionStoryBoardTransporte(VelocidadActual);
}
[ObservableProperty]
[property: Description("Link to Motor")]
[property: Category("PLC link:")]
[property: ItemsSource(typeof(osBaseItemsSource<osVMmotorSim>))]
string id_Motor;
partial void OnId_MotorChanged(string value)
{
if (Motor != null)
Motor.PropertyChanged -= OnMotorPropertyChanged;
if (_mainViewModel != null && value != null && value.Length > 0)
{
Motor = (osVMmotorSim)_mainViewModel.ObjetosSimulables.FirstOrDefault(s => (s is osVMmotorSim && s.Nombre == value), null);
if (Motor != null)
Motor.PropertyChanged += OnMotorPropertyChanged;
}
}
private void OnMotorPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == nameof(osVMmotorSim.Nombre))
{
Id_Motor = ((osVMmotorSim)sender).Nombre;
}
}
[ObservableProperty]
[property: Category("Layout:")]
public float ancho;
[ObservableProperty]
[property: Category("Layout:")]
public float alto;
[ObservableProperty]
[property: Category("Layout:")]
public float angulo;
[ObservableProperty]
[property: Category("Setup:")]
public float frictionCoefficient;
[ObservableProperty]
[property: Category("Setup:")]
public float velMax50hz;
[ObservableProperty]
[property: Category("Setup:")]
public float tiempoRampa;
[ObservableProperty]
[property: Category("Setup:")]
public bool esMarcha;
private void ActualizarGeometrias()
{
if (_visualRepresentation is ucTransporteTTop uc)
{
UpdateRectangle(SimGeometria, uc.Transporte, Alto, Ancho, Angulo);
SetSpeed();
}
ActualizarAnimacionStoryBoardTransporte(VelocidadActual);
}
public osTransporteTTop()
{
Ancho = 1;
Alto = 0.10f;
}
public override void SimulationStop()
{
// Se llama al detener la simulacion
ActualizarAnimacionStoryBoardTransporte(VelocidadActual);
}
public override void UpdateGeometryStart()
{
// Se llama antes de la simulacion
ActualizarGeometrias();
}
public override void UpdatePLC(PLCModel plc, int elapsedMilliseconds)
{
if (Motor != null)
if (Motor is osVMmotorSim motor)
VelocidadActual = motor.Velocidad;
}
public override void ucLoaded()
{
// El UserControl ya se ha cargado y podemos obtener las coordenadas para
// crear el objeto de simulacion
base.ucLoaded();
OnId_MotorChanged(Id_Motor); // Link Id_Motor = Motor
if (_visualRepresentation is ucTransporteTTop uc)
{
SimGeometria = AddRectangle(simulationManager, uc.Transporte, Alto, Ancho, Angulo);
CrearAnimacionStoryBoardTrasnporte(uc.Transporte, InvertirDireccion);
}
}
public override void ucUnLoaded()
{
// El UserControl se esta eliminando
// eliminar el objeto de simulacion
simulationManager.Remove(SimGeometria);
}
}
public partial class ucTransporteTTop : UserControl, IDataContainer
{
public osBase? Datos { get; set; }
public ucTransporteTTop()
{
InitializeComponent();
this.Loaded += OnLoaded;
this.Unloaded += OnUnloaded;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
Datos?.ucLoaded();
}
private void OnUnloaded(object sender, RoutedEventArgs e)
{
Datos?.ucUnLoaded();
}
public void Resize(float width, float height)
{
if (Datos is osTransporteTTop datos)
datos.Ancho = PixelToMeter.Instance.calc.PixelsToMeters(width);
}
public void Move(float LeftPixels, float TopPixels)
{
if (Datos != null)
{
Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels);
Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels);
}
}
public void Rotate(float Angle)
{
if (Datos != null)
if (Datos is osTransporteTTop datos)
datos.Angulo = Angle;
}
public void Highlight(bool State) { }
public int ZIndex()
{
return 1;
}
}
}