CtrEditor/ObjetosSim/ucVMmotorSim.xaml.cs

313 lines
9.0 KiB
C#

using CtrEditor.Convertidores;
using CtrEditor.Siemens;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using CtrEditor.Simulacion;
using Newtonsoft.Json;
namespace CtrEditor.ObjetosSim
{
/// <summary>
/// Interaction logic for ucVMmotorSim.xaml
/// </summary>
///
public class osVMmotorSim : osBase
{
// Otros datos y métodos relevantes para la simulación
private string _nombre = "VetroMeccanica Motor";
private float _tamano;
private float _left;
private float _top;
private int _numeroMotor;
private float _ratio;
private float _velocidad;
private bool _encendido;
private float _rampaSegundos;
private float _maxHz;
private ImageSource _imageSource;
private VMSimMotor motState = new VMSimMotor();
[Hidden]
[JsonIgnore]
public ImageSource ImageSource
{
get { return _imageSource; }
set
{
_imageSource = value;
OnPropertyChanged(nameof(ImageSource));
}
}
public float Tamano
{
get => _tamano;
set
{
_tamano = value;
OnPropertyChanged(nameof(Tamano));
}
}
public float MaxRatedHz
{
get => _maxHz;
set
{
_maxHz = value;
OnPropertyChanged(nameof(Tamano));
}
}
public float TiempoRampa
{
get => _rampaSegundos;
set
{
if (value < 0.1f)
value = 0.1f;
_rampaSegundos = value;
OnPropertyChanged(nameof(Tamano));
}
}
public bool Encendido
{
get => _encendido;
set
{
_encendido = value;
OnPropertyChanged(nameof(Encendido));
}
}
public int PLC_NumeroMotor
{
get => _numeroMotor;
set
{
_numeroMotor = value;
OnPropertyChanged(nameof(PLC_NumeroMotor));
}
}
public override float Left
{
get => _left;
set
{
_left = value;
CanvasSetLeftinMeter(value);
OnPropertyChanged(nameof(Left));
}
}
public override float Top
{
get => _top;
set
{
_top = value;
CanvasSetTopinMeter(value);
OnPropertyChanged(nameof(Top));
}
}
public override string Nombre
{
get => _nombre;
set
{
if (_nombre != value)
{
_nombre = value;
OnPropertyChanged(nameof(Nombre));
}
}
}
public float Ratio {
get => _ratio;
set {
_ratio = value;
OnPropertyChanged(nameof(Ratio));
}
}
public float Velocidad {
get => _velocidad;
set {
_velocidad = value;
if (value > 0)
ImageSource = ImageFromPath("/imagenes/motorVerde.png");
else
ImageSource = ImageFromPath("/imagenes/motorNegro.png");
OnPropertyChanged(nameof(Velocidad));
}
}
public osVMmotorSim()
{
Tamano = 0.30f;
PLC_NumeroMotor = 31;
MaxRatedHz = 100;
TiempoRampa = 3;
ImageSource = ImageFromPath("/imagenes/motor2.png");
}
public override void UpdateGeometryStart()
{
// Se llama antes de la simulacion
}
public override void UpdateGeometryStep()
{
}
public override void UpdatePLC(PLCModel plc, int elapsedMilliseconds) {
motState.UpdatePLC(plc,PLC_NumeroMotor,Encendido, elapsedMilliseconds);
Velocidad = motState.STATUS_VFD_ACT_Speed_Hz / 10;
}
public override void UpdateControl(int elapsedMilliseconds)
{
// Calculamos la velocidad
motState.UpdateSpeed(MaxRatedHz,TiempoRampa, elapsedMilliseconds);
}
public override void ucLoaded()
{
// El UserControl ya se ha cargado y podemos obtener las coordenadas para
// crear el objeto de simulacion
}
}
public partial class ucVMmotorSim : UserControl, IDataContainer
{
public osBase? Datos { get; set; }
public ucVMmotorSim()
{
InitializeComponent();
this.Loaded += OnLoaded;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
Datos?.ucLoaded();
}
public void Resize(float width, float height) { }
public void Move(float LeftPixels, float TopPixels)
{
if (Datos != null)
{
Datos.Left = PixelToMeter.Instance.calc.PixelsToMeters(LeftPixels);
Datos.Top = PixelToMeter.Instance.calc.PixelsToMeters(TopPixels);
}
}
public void Rotate(float Angle) { }
public void Highlight(bool State) { }
public int ZIndex()
{
return 10;
}
}
public class VMSimMotor
{
public bool _STATUS_VFD_Ready;
public float STATUS_VFD_ACT_Speed_Hz;
public bool Motor_Running;
public bool STATUS_VFD_Trip;
public bool STATUS_VFD_Warning;
public bool STATUS_VFD_Coasting;
public bool OUT_Run;
public bool OUT_Stop;
public bool OUT_Reversal;
public float OUT_OUT_VFD_REQ_Speed_Hz;
public void UpdatePLC(PLCModel plc, int NumeroMotor, bool Encendido, int elapsedMilliseconds)
{
var index = 0;
switch (NumeroMotor)
{
case < 100:
index = (int)NumeroMotor - 30 + 300;
break;
}
OUT_Run = plc.LeerTagBool($"\"DB MotorSimulate\".Motors[{index}].OUT.Run");
OUT_Reversal = plc.LeerTagBool($"\"DB MotorSimulate\".Motors[{index}].OUT.\"Reversal Direction\"");
OUT_OUT_VFD_REQ_Speed_Hz = (float)plc.LeerTagInt16($"\"DB MotorSimulate\".Motors[{index}].OUT.OUT_VFD_REQ_Speed_Hz");
if (Encendido)
{
_STATUS_VFD_Ready = true;
Motor_Running = true;
STATUS_VFD_Trip = false;
STATUS_VFD_Warning = false;
STATUS_VFD_Coasting = false;
}
else
{
_STATUS_VFD_Ready = false;
Motor_Running = false;
STATUS_VFD_Trip = true;
STATUS_VFD_Warning = false;
STATUS_VFD_Coasting = false;
}
plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Ready", _STATUS_VFD_Ready);
plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].Motor_Running", Motor_Running);
plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Trip", STATUS_VFD_Trip);
plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Warning", STATUS_VFD_Warning);
plc.EscribirTagBool($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_Coasting", STATUS_VFD_Coasting);
plc.EscribirTagInt16($"\"DB MotorSimulate\".Motors[{index}].STATUS_VFD_ACT_Speed_Hz", (int)STATUS_VFD_ACT_Speed_Hz);
}
private float CalcSpeedRamp(float MaxRatedHz, float TiempoRampa, float actual, float expected, int elapsedMilliseconds)
{
float hzIncrementsRamp = (MaxRatedHz * 10) / (TiempoRampa * (1000.0f / elapsedMilliseconds));
float delta = expected - actual;
// Conrtolar si la diferencia no es mayor de lo que falta
if (Math.Abs(hzIncrementsRamp) > Math.Abs(delta))
hzIncrementsRamp = Math.Abs(delta);
if (delta < 0)
return -hzIncrementsRamp;
else
return hzIncrementsRamp;
}
public void UpdateSpeed(float MaxRatedHz, float TiempoRampa, int elapsedMilliseconds)
{
// Calculamos la velocidad
STATUS_VFD_ACT_Speed_Hz += CalcSpeedRamp(MaxRatedHz, TiempoRampa, STATUS_VFD_ACT_Speed_Hz, OUT_OUT_VFD_REQ_Speed_Hz, elapsedMilliseconds);
}
}
}