396 lines
12 KiB
C#
396 lines
12 KiB
C#
using System.ComponentModel;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Shapes;
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using CommunityToolkit.Mvvm.ComponentModel;
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using LibS7Adv;
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using CtrEditor.Simulacion;
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using Xceed.Wpf.Toolkit.PropertyGrid.Attributes;
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using CtrEditor.FuncionesBase;
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namespace CtrEditor.ObjetosSim
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{
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/// <summary>
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/// Interaction logic for ucTransporteGuiasUnion.xaml
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/// </summary>
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public partial class osTransporteGuiasUnion : osBase, IosBase
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{
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private osBase _osMotorA = null;
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private osBase _osMotorB = null;
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Dictionary<Rectangle, simTransporte> SimGeometriaT;
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Dictionary<Rectangle, simGuia> SimGeometriaG;
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Dictionary<Rectangle, Storyboard> Storyboards;
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Dictionary<Rectangle, BoolReference> TransportsDirection;
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Dictionary<Rectangle, FloatReference> TransportsVelocidad;
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public static string NombreClase()
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{
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return "Transporte Guias Union";
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}
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private string nombre = NombreClase();
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public override string Nombre
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{
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get => nombre;
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set => SetProperty(ref nombre, value);
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}
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[ObservableProperty]
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Color color;
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[ObservableProperty]
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[property: Description("Link to Motor A")]
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[property: Category("PLC link:")]
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[property: ItemsSource(typeof(osBaseItemsSource<osVMmotorSim>))]
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string id_MotorA;
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partial void OnId_MotorAChanged(string value)
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{
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if (_osMotorA != null)
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_osMotorA.PropertyChanged -= OnMotorPropertyChangedA;
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if (_mainViewModel != null && value != null && value.Length > 0)
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{
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_osMotorA = (osVMmotorSim)_mainViewModel.ObjetosSimulables.FirstOrDefault(s => (s is osVMmotorSim && s.Nombre == value), null);
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if (_osMotorA != null)
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_osMotorA.PropertyChanged += OnMotorPropertyChangedA;
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}
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}
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private void OnMotorPropertyChangedA(object sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == nameof(osVMmotorSim.Nombre))
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{
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Id_MotorA = ((osVMmotorSim)sender).Nombre;
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}
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}
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[ObservableProperty]
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[property: Description("Link to Motor B")]
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[property: Category("PLC link:")]
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[property: ItemsSource(typeof(osBaseItemsSource<osVMmotorSim>))]
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string id_MotorB;
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partial void OnId_MotorBChanged(string value)
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{
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if (_osMotorB != null)
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_osMotorB.PropertyChanged -= OnMotorPropertyChangedB;
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if (_mainViewModel != null && value != null && value.Length > 0)
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{
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_osMotorB = (osVMmotorSim)_mainViewModel.ObjetosSimulables.FirstOrDefault(s => (s is osVMmotorSim && s.Nombre == value), null);
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if (_osMotorB != null)
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_osMotorB.PropertyChanged += OnMotorPropertyChangedB;
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}
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}
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private void OnMotorPropertyChangedB(object sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == nameof(osVMmotorSim.Nombre))
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{
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Id_MotorB = ((osVMmotorSim)sender).Nombre;
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}
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}
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[ObservableProperty]
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public float velocidadActualA;
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partial void OnVelocidadActualAChanged(float value)
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{
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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var transporte = uc.TransporteA;
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SetSpeed(transporte);
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}
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}
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[ObservableProperty]
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bool invertirDireccionA;
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partial void OnInvertirDireccionAChanged(bool value)
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{
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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var transporte = uc.TransporteA;
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SetSpeed(transporte);
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ActualizarStoryboards(transporte);
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}
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}
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[ObservableProperty]
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public float velocidadActualB;
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partial void OnVelocidadActualBChanged(float value)
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{
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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var transporte = uc.TransporteB;
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SetSpeed(transporte);
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}
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}
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[ObservableProperty]
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bool invertirDireccionB;
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partial void OnInvertirDireccionBChanged(bool value)
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{
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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var transporte = uc.TransporteB;
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SetSpeed(transporte);
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ActualizarStoryboards(transporte);
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}
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}
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public override void OnResize(float Delta_Width, float Delta_Height)
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{
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AnchoRecto += Delta_Width;
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}
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[ObservableProperty]
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public float anchoRecto;
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[ObservableProperty]
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public float anchoCentral;
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partial void OnAnchoRectoChanged(float value)
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{
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AnchoTransporte_oculto = anchoRecto + anchoCentral;
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}
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partial void OnAnchoCentralChanged(float value)
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{
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AnchoTransporte_oculto = anchoRecto + anchoCentral;
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}
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[ObservableProperty]
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public float anchoTransporte_oculto;
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[ObservableProperty]
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public float frictionCoefficient;
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[ObservableProperty]
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public float velMax50hz;
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[ObservableProperty]
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public float tiempoRampa;
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[ObservableProperty]
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public bool esMarcha;
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[ObservableProperty]
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private float distance;
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[ObservableProperty]
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private float altoGuia;
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void ActualizarStoryboards(Rectangle transporte)
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{
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if (!Storyboards.Keys.Contains(transporte)) return;
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var direccion = TransportsDirection[transporte].Value;
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var velocidad = TransportsVelocidad[transporte].Value;
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Storyboards[transporte] = CrearAnimacionMultiStoryBoardTrasnporte(Storyboards[transporte], transporte, direccion);
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ActualizarAnimacionMultiStoryBoardTransporte(Storyboards[transporte], velocidad);
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}
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void SetSpeed(Rectangle transporte)
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{
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if (!Storyboards.Keys.Contains(transporte)) return;
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var invertirDireccion = TransportsDirection[transporte].Value;
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var velocidad = TransportsVelocidad[transporte].Value;
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if (invertirDireccion)
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SimGeometriaT[transporte]?.SetSpeed(-velocidad);
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else
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SimGeometriaT[transporte]?.SetSpeed(velocidad);
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ActualizarAnimacionMultiStoryBoardTransporte(Storyboards[transporte], velocidad);
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}
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private void ActualizarGeometrias()
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{
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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foreach (var transporte in SimGeometriaT)
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{
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UpdateRectangle(transporte.Value, transporte.Key, Alto, AnchoTransporte_oculto, Angulo);
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ActualizarStoryboards(transporte.Key);
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SetSpeed(transporte.Key);
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}
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foreach (var l in SimGeometriaG)
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UpdateOrCreateLine(l.Value, l.Key);
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}
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}
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public override void OnMoveResizeRotate()
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{
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ActualizarGeometrias();
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}
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public osTransporteGuiasUnion()
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{
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AnchoRecto = 0.5f;
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AnchoCentral = 0.5f;
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Alto = 0.10f;
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AltoGuia = 0.03f;
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Distance = 0.02f;
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SimGeometriaT = new Dictionary<Rectangle, simTransporte>();
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SimGeometriaG = new Dictionary<Rectangle, simGuia>();
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Storyboards = new Dictionary<Rectangle, Storyboard>();
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TransportsDirection = new Dictionary<Rectangle, BoolReference>();
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TransportsVelocidad = new Dictionary<Rectangle, FloatReference>();
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}
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public override void UpdateGeometryStart()
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{
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// Se llama antes de la simulacion
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ActualizarGeometrias();
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}
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public override void SimulationStop()
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{
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// Se llama al detener la simulacion
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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SetSpeed(uc.TransporteB);
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SetSpeed(uc.TransporteA);
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}
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}
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public override void UpdatePLC(PLCViewModel plc, int elapsedMilliseconds)
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{
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if (_osMotorA != null)
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{
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if (_osMotorA is osVMmotorSim motor)
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VelocidadActualA = motor.Velocidad;
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}
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if (_osMotorB != null)
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{
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if (_osMotorB is osVMmotorSim motor)
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VelocidadActualB = motor.Velocidad;
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}
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}
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public override void ucLoaded()
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{
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// El UserControl ya se ha cargado y podemos obtener las coordenadas para
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// crear el objeto de simulacion
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base.ucLoaded();
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// El UserControl ya se ha cargado y podemos obtener las coordenadas para
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// crear el objeto de simulacion
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if (_visualRepresentation is ucTransporteGuiasUnion uc)
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{
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foreach (var child in uc.Canvas.Children)
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if (child is Rectangle rect)
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if (rect.Name.StartsWith("Transporte"))
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{
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SimGeometriaT.Add(rect,AddRectangle(simulationManager, rect, Alto, AnchoTransporte_oculto, Angulo));
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Storyboards.Add(rect,CrearAnimacionMultiStoryBoardTrasnporte(rect,false));
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}
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foreach (var child in uc.GuiaSuperior.Canvas.Children)
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if (child is Rectangle rect)
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SimGeometriaG.Add(rect, AddLine(simulationManager, rect));
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foreach (var child in uc.GuiaInferior.Canvas.Children)
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if (child is Rectangle rect)
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SimGeometriaG.Add(rect, AddLine(simulationManager, rect));
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TransportsDirection.Add(uc.TransporteA, new BoolReference(() => InvertirDireccionA, value => InvertirDireccionA = value));
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TransportsDirection.Add(uc.TransporteB, new BoolReference(() => InvertirDireccionB, value => InvertirDireccionB = value));
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TransportsVelocidad.Add(uc.TransporteA, new FloatReference(() => VelocidadActualA, value => VelocidadActualA = value));
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TransportsVelocidad.Add(uc.TransporteB, new FloatReference(() => VelocidadActualB, value => VelocidadActualB = value));
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}
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OnId_MotorAChanged(Id_MotorA); // Link Id_Motor = Motor
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OnId_MotorBChanged(Id_MotorB); // Link Id_Motor = Motor
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}
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public override void ucUnLoaded()
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{
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// El UserControl se esta eliminando
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// eliminar el objeto de simulacion
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foreach (var s in SimGeometriaT)
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simulationManager.Remove(s.Value);
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foreach (var s in SimGeometriaG)
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simulationManager.Remove(s.Value);
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}
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}
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public class BoolReference
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{
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private Func<bool> getter;
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private Action<bool> setter;
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public BoolReference(Func<bool> getter, Action<bool> setter)
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{
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this.getter = getter;
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this.setter = setter;
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}
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public bool Value
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{
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get => getter();
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set => setter(value);
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}
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}
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public class FloatReference
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{
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private Func<float> getter;
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private Action<float> setter;
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public FloatReference(Func<float> getter, Action<float> setter)
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{
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this.getter = getter;
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this.setter = setter;
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}
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public float Value
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{
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get => getter();
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set => setter(value);
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}
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}
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public partial class ucTransporteGuiasUnion : UserControl, IDataContainer
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{
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public osBase? Datos { get; set; }
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public ucTransporteGuiasUnion()
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{
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InitializeComponent();
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this.Loaded += OnLoaded;
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this.Unloaded += OnUnloaded;
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}
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private void OnLoaded(object sender, RoutedEventArgs e)
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{
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Datos?.ucLoaded();
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}
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private void OnUnloaded(object sender, RoutedEventArgs e)
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{
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Datos?.ucUnLoaded();
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}
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public void Highlight(bool State) { }
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public ZIndexEnum ZIndex()
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{
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return ZIndexEnum.Estaticos;
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}
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}
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}
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